Tileset Modify Tileset Tab - rotorz/unity3d-tile-system GitHub Wiki
Home | User Interface | Designer Window | Tileset Designer
Allows you to modify to existing tilesets. In the case of autotile tilesets it is also possible to regenerate the atlas texture from the input autotile artwork.
Tile previews are rendered for the specified tileset at actual size. Some modifications require additional processing before previews can be displayed. In such cases the Refresh Previews button can be clicked. For performance reasons the maximum number of tile previews displayed is constrained.
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Changing Atlas Texture
Atlas texture of a tileset can be changed using the tileset designer. It is recommended to change the atlas texture using the designer interface since tileset metrics often need to be recalculated. -
Regenerate from Autotile Artwork
An autotile atlas can be regenerated to reflect changes that have been made to the input artwork. Previously painted tiles will be updated automatically to reflect such changes.