Modifying an Autotile Tileset - rotorz/unity3d-tile-system GitHub Wiki
Home | Tilesets | Autotile Tilesets | Working with Autotile Tilesets
The artwork and edge correction properties of an autotile can be modified using the tileset designer. Changes will be applied to previously painted tiles.
The generated atlas texture will be overwritten if autotile atlas is regenerated. You should retain a backup of any modifications that you have made to the atlas texture just in case you accidentally lose them.
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Select tileset using Brush palette and select menu command img/context-button.png | Show in Designer....
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Select Modify Autotile tab.
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Adjust autotile artwork and other properties as needed.
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Click Apply Changes.