Spell Index - networkingguru/incursion-roguelike GitHub Wiki
Abjuration
- Endure Acid
- Endure Cold
- Endure Fire
- Endure Lightning
- Endure Sound
- Erase
- Mage Armour
- Protection from Chaos
- Protection from Evil
- Protection from Good
- Protection from Law
- Protection from Undead
- Shield
- Spiritwrack
- Gaze Reflection
- Iron Mind
- Protection from Arrows
- Resist Acid
- Resist Cold
- Resist Fire
- Resist Lightning
- Resist Sound
- Resist Water
- Dispel Magic
- Magic Circle vs. Chaos
- Magic Circle vs. Evil
- Magic Circle vs. Good
- Magic Circle vs. Law
- Magic Circle vs. Undead
- Minor Globe of Invulnerability
- Abjure
- Aura of Abjuration
- Dismissal
- Endure the Elements
- Protection from Acid
- Protection from Cold
- Protection from Fire
- Protection from Lightning
- Protection from Sound
- Wandwierd
- Energy Buffer
- Mooncloak
- Resist the Elements
- Banishment
- Protection from Elements
Arcana
- Chromatic Orb
- Feather Fall
- Grease
- Knock
- Mending
- Obscurement
- Wall of Fog
- Wizard Lock
- Animate Rope
- Glitterdust
- Passwall
- Pyrotechnics
- Spirit Net
- Wall of Doors
- Web
- Wind Wall
- Alisdair's Fundamental Breakdown
- Explosive Runes
- Keen Edge
- Minor Creation
- Stinking Cloud
- Wall of Ice
- Copy
- Fabricate
- Solid Fog
- Transmute Rock to Mud
- Tremor
- Cloudkill
- Major Creation
- Wall of Stone
- Watery Double
- Disintegrate
Divination
- Arrow Mind
- Daggerspell
- Detect Secret Doors
- Detect Stairs
- Detect Undead
- Read Magic
- True Strike
- Darkvision
- Detect Objects
- ESP
- Identify
- Revealed Lore
- See Invisibility
- Anyspell
- Clairvoyance (Spell)
- Detect Monsters
- Insightful Stroke
- Lorecall
- Magic Mapping
- Warning
- Detect Magic
- Mord's Lucubration
- Nemesis Spell
- Premonition
- Track Monster
- Dream
- Open the Third Eye
- Power Word: Stop
- Wizard Sight
- Power Word: Stun
- True Seeing
Enchantment
- Cause Fear
- Charm Person
- Friends
- Nystrom's Magical Aura
- Sleep
- Spook
- Dire Charm
- Eagle's Splendour
- Hideous Laughter
- Hypnotism
- Touch of Idiocy
- Deep Slumber
- Fire Charm
- Heroism
- Hold Person
- Minor Malison
- Sign of Discord
- Suggestion
- Charm Monster
- Confusion
- Crushing Despair
- Emotion
- Fear
- Dominate Person
- Dream
- Hold Monster
- Lesser Symbol
- Lower Resistance
- Immortal Grandeur
- Othello's Irresistable Dance
Evocation
- Burning Hands
- Colour Spray
- Dancing Lights
- Floating Disc
- Force Bolt
- Magic Missile
- Minor Light
- Shield
- Shocking Grasp
- Acid Arrow
- Decastave
- Electric Loop
- Flaming Sphere
- Globe of Shadow
- Gust of Wind
- Scorcher
- Shatter
- Deeper Darkness
- Fireball
- Flame Arrow
- Icelance
- Lightning Bolt
- Mystic Lantern
- Thunderlance
- Chill Shield
- Fire Shield
- Force Missiles
- Ice Storm
- Shout
- Vitriolic Sphere
- Wall of Fire
- Cone of Cold
- Fire Lotus
- Mooncloak
- Telekinesis (Spell)
- Chain Lightning
Illusion
- Change Self
- Chromatic Orb
- Colour Spray
- Dancing Lights
- Nystrom's Magical Aura
- Phantasmal Force
- Ventriloquism
- Blur
- Hypnotic Pattern
- Improved Phantasmal Force
- Invisibility
- Mirror Image
- Scare
- Visage of Death
- Adamant Facade
- Animate Shadows
- Displacement
- Group Invisibility
- Illusory Stance
- Nondetection
- Spectral Force
- Hallucinatory Terrain
- Improved Invisibility
- Improved Spectral Force
- Phantasmal Killer
- Shadow Magic
- Shadow Monsters
- Summon Shadows
- Advanced Illusion
- Colour Burst
- Demi-Shadow Monsters
- Dream
- Misdirection
- Nightmare
- Demi-Shadow Magic
- Mirage Arcana
- Shades
Necromancy
- Chill Touch
- False Life
- Halt Undead
- Minor Drain
- Protection from Undead
- Rigor Mortis
- Aura of Death
- Bladethirst
- Choke
- Ghoul Touch
- Scare
- Spectral Hand
- Spirit Net
- Visage of Death
- Animate Dead
- Blackmantle
- Major Drain
- Skull Trap
- Spirit Armour
- Vampiric Touch
- Contagion
- Enervation
- Revenance
- Summon Shadows
- Create Corporeal Undead
- Create Spectral Undead
- Eldritch Bolt
- Lesser Symbol
- Skeletal Spikes
- Necrosynthesis
- Undeath to Death
Thaumaturgy
- Convulsion
- Enlarge
- Expeditious Retreat
- False Life
- Jump (Spell)
- Reduce
- Shocking Grasp
- Sleep
- Spider Climb
- Bear's Endurance
- Bull's Strength
- Cat's Grace
- Choke
- Heightened Senses
- Levitation
- Ray of Enfeeblement
- Fly
- Gaseous Form
- Haste
- Heroism
- Polymorph Self
- Slow
- Water Walking
- Burning Blood
- Evard's Black Tentacles
- Polymorph Other
- Stoneskin
- Waves of Weariness
- Baleful Polymorph
- Force Shapechange
- Open the Third Eye
- Fiendform
- Tevlar's Transformation
Weavecraft
- Alarm
- Call Companions
- Magic Weapon
- Monster Summoning I
- Mount
- Phase Door
- Spiritwrack
- Apportation
- Ethereal Blade
- Mana Theft
- Monster Summoning II
- Summon Swarm
- Transposition
- Blink
- Conjure Vortex
- Dimension Door
- Greater Magic Weapon
- Monster Summoning III
- Phantom Steed
- Rope Trick
- Aura of Abjuration
- Dimensional Anchor
- Dismissal
- Lesser Planar Conjuration
- Monster Summoning IV
- Shift Level
- Distance Distortion
- Lower Resistance
- Monster Summoning V
- Steal Magic
- Teleport
- Monster Summoning VI
Fire Magic
- Burning Hands
- Endure Fire
- Log of Everburning
- Produce Flame
- Flame Blade
- Flaming Sphere
- Heat Metal
- Pyrotechnics
- Resist Fire
- Scorcher
- Fire Charm
- Fireball
- Flame Arrow
- Burning Blood
- Fire Shield
- Protection from Fire
- Wall of Fire
- Fire Lotus
- Flame Strike
Earth Magic
- Dust Devil
- Sandblast
- Magic Stone
- Might of the Oaks
- Soften Stone
- Stone Tell
- Earthmaw
- Explosive Runes
- Meld into Stone
- Rooting
- Spike Growth
- Stoneskin
- Transmute Rock to Mud
- Tremor
- Wall of Stone
Air Magic
- Dust Devil
- Obscurement
- Wall of Fog
- Choke
- Gust of Wind
- Speed of the Wind
- Wind Wall
- Gaseous Form
- Stinking Cloud
- Air Walk
- Solid Fog
- Cloudkill
- Control Winds
Water Magic
- Obscurement
- Wall of Fog
- Blur
- Persistance of the Waves
- Rainstorm
- Resist Water
- Snowstrike
- Create Food and Water
- Create Water
- Water Walking
- Waterspout
- Natural Erosion
- Part Water
- Solid Fog
- Whirlpool
- Watery Double
Light Spells
- Call Light
- Chromatic Orb
- Colour Spray
- Dancing Lights
- Faerie Fire
- Sunscorch
- Mystic Lantern
- Searing Light
- Colour Burst
Darkness Spells
Wizard Spells
- Alarm
- Arrow Mind
- Burning Hands
- Call Companions
- Cause Fear
- Change Self
- Charm Person
- Chill Touch
- Chromatic Orb
- Colour Spray
- Convulsion
- Daggerspell
- Dancing Lights
- Detect Secret Doors
- Detect Stairs
- Detect Undead
- Endure Acid
- Endure Cold
- Endure Fire
- Endure Lightning
- Endure Sound
- Enlarge
- Erase
- Expeditious Retreat
- False Life
- Feather Fall
- Floating Disc
- Force Bolt
- Friends
- Grease
- Halt Undead
- Jump (Spell)
- Knock
- Mage Armour
- Magic Missile
- Magic Weapon
- Mending
- Minor Drain
- Minor Light
- Monster Summoning I
- Mount
- Nystrom's Magical Aura
- Obscurement
- Phantasmal Force
- Phase Door
- Protection from Chaos
- Protection from Evil
- Protection from Good
- Protection from Law
- Protection from Undead
- Read Magic
- Reduce
- Rigor Mortis
- Shield
- Shocking Grasp
- Sleep
- Spider Climb
- Spiritwrack
- Spook
- True Strike
- Ventriloquism
- Wall of Fog
- Wizard Lock
- Acid Arrow
- Animate Rope
- Apportation
- Aura of Death
- Bear's Endurance
- Bladethirst
- Blur
- Bull's Strength
- Cat's Grace
- Choke
- Darkvision
- Decastave
- Detect Objects
- Dire Charm
- ESP
- Eagle's Splendour
- Electric Loop
- Ethereal Blade
- Flaming Sphere
- Gaze Reflection
- Ghoul Touch
- Glitterdust
- Globe of Shadow
- Gust of Wind
- Heightened Senses
- Hideous Laughter
- Hypnotic Pattern
- Hypnotism
- Identify
- Improved Phantasmal Force
- Invisibility
- Iron Mind
- Levitation
- Mana Theft
- Mirror Image
- Monster Summoning II
- Passwall
- Protection from Arrows
- Pyrotechnics
- Ray of Enfeeblement
- Resist Acid
- Resist Cold
- Resist Fire
- Resist Lightning
- Resist Sound
- Resist Water
- Revealed Lore
- Scare
- Scorcher
- See Invisibility
- Shatter
- Spectral Hand
- Spirit Net
- Summon Swarm
- Touch of Idiocy
- Transposition
- Visage of Death
- Wall of Doors
- Web
- Wind Wall
- Adamant Facade
- Alisdair's Fundamental Breakdown
- Animate Dead
- Animate Shadows
- Anyspell
- Blackmantle
- Blink
- Clairvoyance (Spell)
- Conjure Vortex
- Deep Slumber
- Deeper Darkness
- Detect Monsters
- Dimension Door
- Dispel Magic
- Displacement
- Explosive Runes
- Fire Charm
- Fireball
- Flame Arrow
- Fly
- Gaseous Form
- Greater Magic Weapon
- Group Invisibility
- Haste
- Heroism
- Hold Person
- Icelance
- Illusory Stance
- Insightful Stroke
- Keen Edge
- Lightning Bolt
- Lorecall
- Magic Circle vs. Chaos
- Magic Circle vs. Evil
- Magic Circle vs. Good
- Magic Circle vs. Law
- Magic Circle vs. Undead
- Magic Mapping
- Major Drain
- Minor Creation
- Minor Globe of Invulnerability
- Minor Malison
- Monster Summoning III
- Mystic Lantern
- Nondetection
- Phantom Steed
- Polymorph Self
- Rope Trick
- Sign of Discord
- Skull Trap
- Slow
- Spectral Force
- Spirit Armour
- Stinking Cloud
- Suggestion
- Thunderlance
- Vampiric Touch
- Wall of Ice
- Warning
- Water Walking
- Abjure
- Aura of Abjuration
- Burning Blood
- Charm Monster
- Chill Shield
- Confusion
- Contagion
- Copy
- Crushing Despair
- Detect Magic
- Dimensional Anchor
- Dismissal
- Emotion
- Endure the Elements
- Enervation
- Evard's Black Tentacles
- Fabricate
- Fear
- Fire Shield
- Force Missiles
- Hallucinatory Terrain
- Ice Storm
- Improved Invisibility
- Improved Spectral Force
- Lesser Planar Conjuration
- Monster Summoning IV
- Mord's Lucubration
- Nemesis Spell
- Phantasmal Killer
- Polymorph Other
- Premonition
- Protection from Acid
- Protection from Cold
- Protection from Fire
- Protection from Lightning
- Protection from Sound
- Revenance
- Shadow Magic
- Shadow Monsters
- Shift Level
- Shout
- Solid Fog
- Stoneskin
- Summon Shadows
- Track Monster
- Transmute Rock to Mud
- Tremor
- Vitriolic Sphere
- Wall of Fire
- Wandwierd
- Waves of Weariness
- Advanced Illusion
- Baleful Polymorph
- Cloudkill
- Colour Burst
- Cone of Cold
- Create Corporeal Undead
- Create Spectral Undead
- Demi-Shadow Monsters
- Distance Distortion
- Dominate Person
- Dream
- Eldritch Bolt
- Energy Buffer
- Fire Lotus
- Force Shapechange
- Hold Monster
- Lesser Symbol
- Lower Resistance
- Major Creation
- Misdirection
- Monster Summoning V
- Mooncloak
- Nightmare
- Open the Third Eye
- Power Word: Stop
- Resist the Elements
- Skeletal Spikes
- Steal Magic
- Telekinesis (Spell)
- Teleport
- Wall of Stone
- Watery Double
- Wizard Sight
- Banishment
- Chain Lightning
- Demi-Shadow Magic
- Disintegrate
- Fiendform
- Immortal Grandeur
- Mirage Arcana
- Monster Summoning VI
- Necrosynthesis
- Power Word: Stun
- Protection from Elements
- Shades
- Tevlar's Transformation
- True Seeing
- Undeath to Death
- Othello's Irresistable Dance
Priest Spells
- Bane
- Bless
- Call Companions
- Call Light
- Command
- Cure Light Wounds
- Detect Evil
- Detect Undead
- Divine Favour
- Doom
- Entropic Shield
- Holy Summoning I
- Inflict Light Wounds
- Invisibility to Undead
- Magic Weapon
- Protection from Evil
- Protection from Undead
- Sanctuary
- Shield of Faith
- Slow Poison
- Valour
- Vigor
- Aid
- Bear's Endurance
- Bull's Strength
- Calm Emotions
- Chant
- Consecrate
- Cure Moderate Wounds
- Desecrate
- Enthrall
- Find Traps
- Globe of Shadow
- Heal Mount
- Holy Summoning II
- Inflict Moderate Wounds
- Magic Stone
- Make Whole
- Negative Plane Protection
- Resist Acid
- Resist Cold
- Resist Fire
- Resist Lightning
- Resist Sound
- Shatter
- Shield Other
- Silence
- Spiritual Hammer
- Wind Wall
- Bestow Curse
- Cause Blindness
- Create Food and Water
- Cure Disease
- Cure Serious Wounds
- Deeper Darkness
- Dispel Magic
- Draw upon Holy Might
- Glyph of Warding
- Greater Magic Weapon
- Hold Person
- Holy Summoning III
- Inflict Serious Wounds
- Magic Circle vs. Evil
- Magic Circle vs. Undead
- Magic Vestment
- Mystic Lantern
- Prayer
- Remove Curse
- Ring of Blades
- Spiritual Fortitude
- Sticks to Snakes
- Water Walking
- Abjure
- Contagion
- Cure Critical Wounds
- Death Ward
- Dimensional Anchor
- Dismissal
- Dispel Fatigue
- Divine Power
- Ethereal Jaunt
- Free Action
- Holy Summoning IV
- Inflict Critical Wounds
- Invocation
- Magic Resistance
- Neutralize Poison
- Part Water
- Protection from Acid
- Protection from Cold
- Protection from Fire
- Protection from Lightning
- Protection from Sound
- Restoration
- Searing Light
- Spell Immunity
- Dispel Evil
- Disrupting Weapon
- Divine Agility
- Flame Strike
- Hallow
- Hold Monster
- Holy Orb
- Holy Summoning V
- Inflict Light Wounds, Mass
- Insect Plague
- Lesser Symbol
- Lower Resistance
- Resist the Elements
- Righteous Might
- Slay Living
- Wall of Stone
- Animate Objects
- Antilife Shell
- Banishment
- Etherealness
- Glyph of Warding, Greater
- Harm
- Heal
- Heroes' Feast
- Holy Summoning VI
- Protection from Elements
- True Seeing
- Undeath to Death
- Blasphemy
Druid Spells
- Call Companions
- Call Light
- Calm Animals
- Camouflage
- Cure Light Wounds
- Detect Animals and Plants
- Detect Natural Traps
- Dust Devil
- Entangle
- Faerie Fire
- Forest Wall
- Hawkeye
- Ice Dagger
- Invisibility to Animals
- Jump (Spell)
- Lifesight
- Log of Everburning
- Longstrider
- Magic Fang
- Obscurement
- Pass without Trace
- Produce Flame
- Puffball
- Sanctuary
- Sandblast
- Shillelagh
- Slow Poison
- Stunning Jolt
- Summon Nature's Ally I
- Vigor
- Wall of Fog
- Aid
- Alicorn Lance
- Barkskin
- Bear's Endurance
- Beast Claw
- Bull's Strength
- Chill Metal
- Creeping Cold
- Cure Moderate Wounds
- Darkvision
- Detect Elementals
- Flame Blade
- Flaming Sphere
- Forestation
- Gust of Wind
- Heal Mount
- Heat Metal
- Hold Beast
- Might of the Oaks
- Persistance of the Waves
- Pyrotechnics
- Rainstorm
- Resist Acid
- Resist Cold
- Resist Fire
- Resist Lightning
- Resist Sound
- Resist Water
- Snowstrike
- Soften Stone
- Speed of the Wind
- Stone Tell
- Summon Nature's Ally II
- Summon Swarm
- Sunscorch
- Tree Stride
- Warp Wood
- Wind Wall
- Blight Plants
- Call Lightning
- Create Water
- Cure Disease
- Cure Serious Wounds
- Dispel Magic
- Dominate Animal
- Earthmaw
- Ironwood
- Meld into Stone
- Mystic Lantern
- Prayer
- Summon Nature's Ally III
- Wall of Ice
- Water Walking
- Waterspout
- Air Walk
- Antiplant Shell
- Contagion
- Control Plant
- Cure Critical Wounds
- Death Ward
- Dire Regression
- Endure the Elements
- Free Action
- Giant Vermin
- Ice Storm
- Invocation
- Natural Erosion
- Neutralize Poison
- Protection from Acid
- Protection from Cold
- Protection from Fire
- Protection from Lightning
- Protection from Sound
- Repel Vermin
- Restoration
- Rooting
- Solid Fog
- Spike Growth
- Summon Nature's Ally IV
- Thornwrack
- Transmute Rock to Mud
- Wall of Fire
- Whirlpool
- Animal Growth
- Baleful Polymorph
- Commune With Nature
- Control Winds
- Corrupt Animal
- Flame Strike
- Insect Plague
- Resist the Elements
- Summon Nature's Ally V
- Turnclaw
- Wall of Stone
- Wall of Thorns
- Antilife Shell
- Fire Seeds
- Protection from Elements
- Summon Nature's Ally VI