Water Walking - networkingguru/incursion-roguelike GitHub Wiki
Water Walking (Thaumaturgy) [Water]
Level: Druid 3, Priest 3, Mage 3, Water 3
Mana: 25. Persistant. Base Success: 100%.
Causes one target creature to be able to walk on water. That creature will suffer no ill effects from crossing deep water and need not make swimming checks.