Scare - networkingguru/incursion-roguelike GitHub Wiki

Scare

Scare (Illusion/Necromancy) [Cold] [Fear] [Mind-Affecting]
Level: Mage 2, Bard 2, Blackguard 2, Twilight Huntsman 2
Will negates. Mana: 4. Base Success: 90%.
  Casting this spell weaves material drawn from the Negative Energy Plane into a swirling stream of translucent, ghostly figures -- beastial, snarling faces tapering off into indistinct bodies. The swarm of apparitions only lasts for a few seconds, flying through the air at considerable speed and passing through the bodies of the caster's foes, carrying with them an icy, unnatural chill.
   This spell arcs to a number of targets equal to the caster's level, requiring each target to make a Will saving throw or become afraid for 1d4 rounds plus one round for every three full caster levels. Creatures who fail the save also take 2d4 point of psychosomatic cold damage.
   Creatures who are blind, mindless, have sharpened senses, tremorsense or blindsight are immune to this effect. (The apparitions are intangible and thus can't be revealed as illusions via Scent).

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