Mage Armour - networkingguru/incursion-roguelike GitHub Wiki

Mage Armour

Mage Armour (Abjuration)
Level: Mage 1
Mana: 10. Persistant. No bonus damage. Base Success: 100%.
  This euphemistically-named spell created a ward around the mage's body which mystically dampens the lethality of attacks, manifesting through luck and coincidence (with no physical form) to protect her from harm. This effect is represented in game terms by granting the caster [4 + Luck modifier] levels armour in each armour category, or [6 + Luck modifier] if the caster is an Abjurer. Mage Armour is not compatible with real armour, and counts as medium armour for the purpose of abilities like defensive roll and Zen Defense.

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