Call Light - networkingguru/incursion-roguelike GitHub Wiki

Call Light

Call Light (Evocation) [Light]
Level: Druid 1, Priest 1, Sun 1, Bard 1, Mage 2, Paladin 1
Mana: 1. Base Success: 95%.
  This spell can be cast in one of two forms:
   Standing Radiance: This versions of the spell creates a globe of sunlight 50 feet (5 squares) in radius. Hiding within the area is impossible, and creatures can see within the area given line of sight and basic sight range, even if it exceeds the range of their personal light sources. The target area remains lit for the duration and afflicts light-averse creatures with -4 penalities to attack and defense rolls, and disperses any existing globe of shadow if cast into its area of effect.
   Portable Globe: Creates a mote of magical light that functions like a torch and provides illumination out to 40 feet (4' squares). The light mote travels with you and cannot be dropped or placed in a container.

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