Harm - networkingguru/incursion-roguelike GitHub Wiki
Harm (Necromancy)
Level: Priest 6, Blackguard 6, Twilight Huntsman 6
Mana: 12. Base Success: 95%.
Casting this spell grants the caster a touch attack which inflicts necromantic damage equal to two-thirds the victim's total hit points when healthy, bringing the victim to a minimum of 1d4+1 hit points -- this spell cannot kill its subject, and a victim can be subject to only one harm spell per day. Only one such touch is allowed per casting.