Page Index - apace100/origins-fabric GitHub Wiki
413 page(s) in this GitHub Wiki:
- Home
- ⚠️ This wiki is outdated and no longer being maintained! Click here for the updated version ⚠️
- Welcome to the Origins wiki!
- Action On Block Break
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- Action On Callback
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- Action On Land
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- Action Over Time
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- Actions
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- Active Self
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- Add Block
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- Add Velocity
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- Add XP
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- Adjacent
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- Air
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- Amount
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- AND Action
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- AND Condition
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- Apply Effect
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- Armor Value
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- Attachable
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- Attacker
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- Attacker Action When Hit
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- Attribute
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- Attribute (Condition)
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- Attribute Modifier
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- Attributed Attribute Modifier
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- Biome
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- Biome Condition
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- Block
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- Block Action
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- Block Action At
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- Block Collision
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- Block Condition
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- Block In Radius
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- Brightness
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- Burn
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- Category
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- Chance Action
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- Change Resource
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- Choice Action
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- Clear Effect
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- Climbing
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- Collided Horizontally
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- Command
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- Comparison
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- Conditioned Attribute
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- Conditioned Restrict Armor
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- Conditions
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- Consume
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- Cooldown
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- Crafting Recipe
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- Damage
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- Damage Condition
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- Damage Over Time
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- Damage Source
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- Daytime
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- Defining a power in JSON
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- Defining an origin in JSON
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- Delay Action
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- Dimension
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- Disable Regen
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- Effect Immunity
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- Elytra Flight
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- Empty
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- Enchantment
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- Entity Action
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- Entity Condition
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- Entity Glow
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- Entity Group
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- Entity Group (Entity Condition)
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- Entity Type
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- Equipped Item
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- Execute Command
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- Exhaust
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- Exhaust (Action)
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- Exposed to sky
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- Exposed to sun
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- Extinguish
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- Fall Distance
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- Fall Flying
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- Feed
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- Fire
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- Fire Immunity
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- Fire Projectile
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- Fluid
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- Fluid Condition
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- Fluid Height
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- Food
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- Food Level
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- Gain Air
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- Harvest Level
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- Heal
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- Health
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- Height
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- High Humidity
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- Hud Render
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- If Else Action
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- If Else List Action
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- In Block
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- In Block Anywhere
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- In Rain
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- In Tag
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- In Tag (Entity Condition)
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- In Tag (Fluid Condition)
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- Ingredient
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- Inventory
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- Invisibility
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- Invisible
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- Invulnerability
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- Item Action
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- Item Condition
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- Key
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- Launch
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- Lava Vision
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- Light Blocking
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- List of biome categories
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- List of biome conditions
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- List of block actions
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- List of block conditions
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- List of damage conditions
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- List of entity actions
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- List of entity conditions
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- List of fluid conditions
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- List of item actions
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- List of item conditions
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- List of keybindings
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- List of origins
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- List of power types
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- List of powers
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- List of resource bar files
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- List of vanilla damage source names
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- Meat
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- Model Color
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- Modifier Operation
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- Modify Break Speed
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- Modify Damage Dealt
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- Modify Damage Taken
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- Modify Exhaustion
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- Modify Food
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- Modify Harvest
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- Modify Jump
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- Modify Lava Speed
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- Modify Player Spawn
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- Modify Swim Speed
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- Modify XP Gain
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- Movement Blocking
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- Multiple
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- Name
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- Nether Spawn
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- Night Vision
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- Offset (Block Action)
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- Offset (Block Condition)
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- On Block
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- On Fire
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- OR Condition
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- Origin
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- Origin conditions in layers
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- Particle
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- Phasing
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- Positioned Item Stack
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- Power
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- Power Active
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- Precipitation
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- Predicate
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- Prevent Block Selection
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- Prevent Entity Render
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- Prevent Item Use
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- Prevent Sleep
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- Projectile
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- Recipe
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- Relative Health
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- Replacable
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- Resource (Condition)
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- Resource (Power Type)
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- Restrict Armor
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- Saturation Level
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- Scoreboard
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- Self Action On Hit
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- Self Action On Kill
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- Self Action When Hit
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- Set Block
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- Set On Fire
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- Shader
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- Shaking
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- Simple
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- Sneaking
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- Space
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- Spawn Effect Cloud
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- Spawn Entity
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- Sprinting
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- Stacking Status Effect
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- Starting Equipment
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- Status Effect
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- Status Effect Instance
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- Still
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- Submerged In
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- Swimming
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- Swimming (Condition)
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- Target Action On Hit
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- Temperature
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- Toggle
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- Toggle Night Vision
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- Using Effective Tool
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- Walk On Fluid
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- Water Loggable
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- Workspace Setup
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- XP Levels
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- XP Points
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