Page Index - apace100/origins-fabric GitHub Wiki
208 page(s) in this GitHub Wiki:
- Home
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- Welcome to the Origins wiki!
- Action On Block Break
- Action On Callback
- Action On Land
- Action Over Time
- Actions
- Active Self
- Add Block
- Add Velocity
- Add XP
- Adjacent
- Air
- Amount
- AND Action
- AND Condition
- Apply Effect
- Armor Value
- Attachable
- Attacker
- Attacker Action When Hit
- Attribute
- Attribute (Condition)
- Attribute Modifier
- Attributed Attribute Modifier
- Biome
- Biome Condition
- Block
- Block Action
- Block Action At
- Block Collision
- Block Condition
- Block In Radius
- Brightness
- Burn
- Category
- Chance Action
- Change Resource
- Choice Action
- Clear Effect
- Climbing
- Collided Horizontally
- Command
- Comparison
- Conditioned Attribute
- Conditioned Restrict Armor
- Conditions
- Consume
- Cooldown
- Crafting Recipe
- Damage
- Damage Condition
- Damage Over Time
- Damage Source
- Daytime
- Defining a power in JSON
- Defining an origin in JSON
- Delay Action
- Dimension
- Disable Regen
- Effect Immunity
- Elytra Flight
- Empty
- Enchantment
- Entity Action
- Entity Condition
- Entity Glow
- Entity Group
- Entity Group (Entity Condition)
- Entity Type
- Equipped Item
- Execute Command
- Exhaust
- Exhaust (Action)
- Exposed to sky
- Exposed to sun
- Extinguish
- Fall Distance
- Fall Flying
- Feed
- Fire
- Fire Immunity
- Fire Projectile
- Fluid
- Fluid Condition
- Fluid Height
- Food
- Food Level
- Gain Air
- Harvest Level
- Heal
- Health
- Height
- High Humidity
- Hud Render
- If Else Action
- If Else List Action
- In Block
- In Block Anywhere
- In Rain
- In Tag
- In Tag (Entity Condition)
- In Tag (Fluid Condition)
- Ingredient
- Inventory
- Invisibility
- Invisible
- Invulnerability
- Item Action
- Item Condition
- Key
- Launch
- Lava Vision
- Light Blocking
- List of biome categories
- List of biome conditions
- List of block actions
- List of block conditions
- List of damage conditions
- List of entity actions
- List of entity conditions
- List of fluid conditions
- List of item actions
- List of item conditions
- List of keybindings
- List of origins
- List of power types
- List of powers
- List of resource bar files
- List of vanilla damage source names
- Meat
- Model Color
- Modifier Operation
- Modify Break Speed
- Modify Damage Dealt
- Modify Damage Taken
- Modify Exhaustion
- Modify Food
- Modify Harvest
- Modify Jump
- Modify Lava Speed
- Modify Player Spawn
- Modify Swim Speed
- Modify XP Gain
- Movement Blocking
- Multiple
- Name
- Nether Spawn
- Night Vision
- Offset (Block Action)
- Offset (Block Condition)
- On Block
- On Fire
- OR Condition
- Origin
- Origin conditions in layers
- Particle
- Phasing
- Positioned Item Stack
- Power
- Power Active
- Precipitation
- Predicate
- Prevent Block Selection
- Prevent Entity Render
- Prevent Item Use
- Prevent Sleep
- Projectile
- Recipe
- Relative Health
- Replacable
- Resource (Condition)
- Resource (Power Type)
- Restrict Armor
- Saturation Level
- Scoreboard
- Self Action On Hit
- Self Action On Kill
- Self Action When Hit
- Set Block
- Set On Fire
- Shader
- Shaking
- Simple
- Sneaking
- Space
- Spawn Effect Cloud
- Spawn Entity
- Sprinting
- Stacking Status Effect
- Starting Equipment
- Status Effect
- Status Effect Instance
- Still
- Submerged In
- Swimming
- Swimming (Condition)
- Target Action On Hit
- Temperature
- Toggle
- Toggle Night Vision
- Using Effective Tool
- Walk On Fluid
- Water Loggable
- Workspace Setup
- XP Levels
- XP Points