Modify Damage Dealt - apace100/origins-fabric GitHub Wiki

Power Type. Modifies how much melee damage the player deals.

Type ID: origins:modify_damage_dealt

Fields:

damage_condition, Damage Condition, optional: If set, the modifiers will only apply to damage which satisfies this condition.

modifier, Attribute Modifier, optional: If set, this modifier will apply to the damage amount.

modifiers, array of Attribute Modifiers, optional: If set, these modifiers will apply to the damage amount.

target_condition, Entity Condition, optional: If set, the action will only be triggered when a target matching this condition is hit.