Shader - apace100/origins-fabric GitHub Wiki
Power Type. Applies a shader effect to the player's vision.
Type ID: origins:shader
Fields:
shader
, string: Specifies the location of the shader resource file to use. For more information about shaders, look at Minecraft Wiki: Shaders.
Example:
{
"type": "origins:shader",
"shader": "minecraft:shaders/post/desaturate.json"
}
This power loads the shader located in assets/minecraft/shaders/post/desaturate.json
and applies it to the world rendering process, making the player view show less color.