Shader - apace100/origins-fabric GitHub Wiki

Power Type. Applies a shader effect to the player's vision.

Type ID: origins:shader

Fields:

shader, string: Specifies the location of the shader resource file to use. For more information about shaders, look at Minecraft Wiki: Shaders.

Example:

{
  "type": "origins:shader",
  "shader": "minecraft:shaders/post/desaturate.json"
}

This power loads the shader located in assets/minecraft/shaders/post/desaturate.json and applies it to the world rendering process, making the player view show less color.