Resource (Power Type) - apace100/origins-fabric GitHub Wiki

Power Type. Defines a resource/cooldown/timer for the player. Basically holds a persistent integer value which can be modified by the Change Resource action and checked with the Resource (Condition) player condition.

Type ID: origins:resource

Fields:

min, int: The minimum value of the resource.

max, int: The maximum value of the resource.

start_value, int, optional (default = min): The value of the resource when the player first chooses an origin with this power.

hud_render, Hud Render: Specifies how and if the resource is displayed with a bar on the HUD.