Invulnerability - apace100/origins-fabric GitHub Wiki
Power Type. Provides damage immunity to specific damage sources.
Type ID: origins:invulnerability
Fields:
damage_condition
, Damage Condition: Specifies which damage the player will be immune to. Does NOT support conditions depending on the damage amount, as this is a generic invulnerability power. Use Modify Damage Taken with an Attribute Modifier which multiplies by 0 if you need that.