Invulnerability - apace100/origins-fabric GitHub Wiki

Power Type. Provides damage immunity to specific damage sources.

Type ID: origins:invulnerability

Fields:

damage_condition, Damage Condition: Specifies which damage the player will be immune to. Does NOT support conditions depending on the damage amount, as this is a generic invulnerability power. Use Modify Damage Taken with an Attribute Modifier which multiplies by 0 if you need that.