Model Color - apace100/origins-fabric GitHub Wiki
Power Type. Multiplies the color of the player's texture.
Type ID: origins:model_color
Fields:
red
, float, default = 1.0: Value by which the red component of the texture will be multiplied. Range: 0 - 1.
green
, float, default = 1.0: Value by which the green component of the texture will be multiplied. Range: 0 - 1.
blue
, float, default = 1.0: Value by which the blue component of the texture will be multiplied. Range: 0 - 1.
alpha
, float, default = 1.0: Value by which the alpha (= transparency) component of the texture will be multiplied. Range: 0 - 1.