Biome - apace100/origins-fabric GitHub Wiki

Entity Condition. Checks whether the player is in a specific biome.

Type ID: origins:biome

Fields:

biome, string, optional: If set, this is the ID of the biome the player needs to be in for this condition to evaluate to true, e.g. minecraft:savannah.

biomes, array of strings, optional: If set, these are the allowed biome IDs the player can be in for this condition to evaluate to true.

condition, Biome Condition, optional: If set, this condition needs to be fulfilled (in addition to having the right ID, if provided) by the biome in order for the condition to evaluate to true.