Biome - apace100/origins-fabric GitHub Wiki
Entity Condition. Checks whether the player is in a specific biome.
Type ID: origins:biome
Fields:
biome
, string, optional: If set, this is the ID of the biome the player needs to be in for this condition to evaluate to true, e.g. minecraft:savannah
.
biomes
, array of strings, optional: If set, these are the allowed biome IDs the player can be in for this condition to evaluate to true.
condition
, Biome Condition, optional: If set, this condition needs to be fulfilled (in addition to having the right ID, if provided) by the biome in order for the condition to evaluate to true.