List of vanilla damage source names - apace100/origins-fabric GitHub Wiki

  • inFire: standing inside of a fire block.
  • lightningBolt: lightning bolt that hits an entity.
  • onFire: burning.
  • lava: being in lava.
  • hotFloor: standing on a magma block.
  • inWall: standing inside a wall with the head (suffocating).
  • cramming: standing in the same spot as many other entities.
  • drown: drowning.
  • starve: starvation.
  • cactus: standing too close to a cactus.
  • fall: fall damage.
  • flyIntoWall: flying into a wall at high speed with an Elytra.
  • outOfWorld: falling into the void.
  • generic: any damage which doesn't have a specific type.
  • magic: any generic magic damage, such as from conduits or the poison effect.
  • wither: wither status effect.
  • anvil: being hit by a falling anvil.
  • fallingBlock: being hit by a falling block that's not an anvil.
  • dragonBreath: standing inside dragon breath.
  • dryout: drying out (squid).
  • sweetBerryBush: standing inside a sweet berry bush.
  • sting: being stung by a bee.
  • mob: generic damage dealt by mobs.
  • player: generic damage dealt by players.
  • arrow: being hit by an arrow.
  • trident: being hit by a trident.
  • fireworks: being hit by a firework explosion.
  • witherSkull: being hit by a wither skull projectile.
  • thrown: being hit by any projectile that was thrown.
  • indirectMagic: any indirect magic damage, such as from thrown splash potions.
  • thorns: hitting an enemy with armor with the Thorns enchantment.
  • explosion.player: explosions which were caused by a player.
  • explosion: explosions which were not caused by a player.
  • badRespawnPoint: MCPE-28723