settlements Diablintium - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Diablintium

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Map of Diablintia and its neighbours

The settlement of the region of Diablintia, held at the campaign start by Aulerci (Gallic), their capital.

Size: Large town · Manpower: 2,000 · Buildings: 10

What is already built

Building chain Level
Government (governor) Governor's Villa
Walls Wooden Palisade
Forest Pastoralism (adaptive husbandry) Mast Pasturing (Adaptive husbandry)
Sanitation Cisterns (Sanitation)
Region Information Region Information Scroll
Roads Roads
Traders Local Barter
Military Industrial Complex Basic Armoury
Temples Shrine
Beekeepers Beekepers (Rural)

What can be recruited here

Nothing can be raised here at the campaign start.

16 more units once the building is up, greyed out, with what each needs.

16 units this settlement raises once you build for them
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