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Celtic Heavy Spearmen

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Celtic Heavy Spearmen info cardCeltic Heavy Spearmen unit card

Class: spearmen · Category: infantry · Men per unit: 40

Description

No cavalry dare attack these spearman, especially the experienced soldiers of this worthy band! Plenty of heads have been claimed by these men, and look no further than their spears to halt cavalry dead in its charge! On the flanks they prove their greatest worth as they maintain a watchful eye on the swift enemy horsemen fielded against their tribe.

Stats

Rank in roster
Men per unit 40 ███······· 30%
Attack 13 ██████···· 57%
Charge bonus 20 ███████··· 74%
Defence 50 █████████· 94%
  · armour 14 ████████·· 78%
  · defence skill 31 ██████████ 95%
  · shield 5 ██████···· 57%
Morale 13 ███████··· 70%
Discipline Normal
Training Untrained
Recruitment cost 2,333 dn ██████···· 62%
Upkeep per turn 811 dn ████████·· 79%
Turns to recruit 4

Weapons

Primary Secondary
Attack 13 —
Charge bonus 20 —
Type melee · blade —
Damage piercing —
Properties Light spear (braced against cavalry charges from the front) · +8 attack against cavalry —

Defence

Primary Secondary
Total 50 —
Armour 14 —
Defence skill 31 —
Shield 5 —

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow -2 / -2 / -4 / -2
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / —
Extra fatigue in hot climates 4
Collision mass per man (1.0 is normal) 1.3
Spacing between men: close / loose 1 × 1.2 m / 2 × 2.4 m
Default ranks 5

In battle: Can sap · Very good stamina

Who can recruit it

A core roster unit for 37 factions, each able to raise it anywhere they hold the right building:

Aedui · Allobroges · Ambrones · Anartes · Apuani · Aulerci · Belgae · Bituriges · Boii · Breuni · Cadurci · Cenomani · Cisalpine Boii · Corsi · Eburones · Eravisci · Helvetii · Ingauni · Nervii · Norici · Osismii · Salassi · Salluvii · Senones · Sequani · Sotiates · Taurisci · Tencteri · Teurisci · Treveri · Ubii · Usipetes · Veneti · Veneti (Gauls) · Vindelici · Volcae · Volcae (Gaul)

Exactly what a settlement must have, route by route (2)
Building Also requires
Direct Rule Tier 3 Military Industrial Complex · Tier 2 Colony
Homeland Tier 2 Military Industrial Complex
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