units gallic_royal_bodyguards - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki


Class: heavy · Category: cavalry · Men per unit: 6
A Celtic royal surrounds himself with fierce warriors as a personal guard. These spear-armed cavalry are an elite reserve for use in a moment of crisis.
| Rank in roster | ||
|---|---|---|
| Men per unit | 6 |
█········· 0% |
| Attack | 12 |
█████····· 48% |
| Charge bonus | 32 |
█████████· 94% |
| Defence | 46 |
█████████· 89% |
| · armour | 16 |
█████████· 90% |
| · defence skill | 25 |
███████··· 74% |
| · shield | 5 |
██████···· 57% |
| Morale | 15 |
█████████· 91% |
| Discipline | Normal | |
| Training | Trained | |
| Recruitment cost | 4,864 dn |
██████████ 96% |
| Upkeep per turn | 70 dn |
█········· 2% |
| Turns to recruit | 4 |
Its secondary attack is the stronger one: 15 against 12.
| Primary | Secondary | |
|---|---|---|
| Attack | 12 | 15 |
| Charge bonus | 32 | 25 |
| Type | melee · blade | melee · blade |
| Damage | piercing | slashing |
| Primary | Secondary | |
|---|---|---|
| Total | 46 | — |
| Armour | 16 | — |
| Defence skill | 25 | — |
| Shield | 5 | — |
| Hit points | 1 |
| Mount | heavy horse |
| Ground: scrub / sand / forest / snow | -3 / -2 / -8 / -2 |
| Charge distance | 40 |
| Formations | Square · Wedge |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s |
| Extra fatigue in hot climates | 5 |
| Spacing between men: close / loose | 2 × 4.8 m / 3 × 7.2 m |
| Default ranks | 5 |
In battle: A unit suitable for a general · Good stamina · Powerful charge
A core roster unit for 40 factions, each able to raise it anywhere they hold the right building:
Aedui · Allobroges · Ambrones · Anartes · Apuani · Arverni · Aulerci · Belgae · Bituriges · Boii · Breuni · Cadurci · Cenomani · Cimbri · Cisalpine Boii · Corsi · Eburones · Eravisci · Helvetii · Ingauni · Insubres · Nervii · Norici · Osismii · Salassi · Salluvii · Senones · Sequani · Sotiates · Taurisci · Tencteri · Teurisci · Treveri · Ubii · Usipetes · Veneti · Veneti (Gauls) · Vindelici · Volcae · Volcae (Gaul)
Exactly what a settlement must have, route by route (2)
| Building | Also requires |
|---|---|
| Direct Rule | Tier 3 Military Industrial Complex · Tier 2 Colony |
| Homeland | Tier 2 Military Industrial Complex |