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Celtic Spearmen

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Celtic Spearmen info cardCeltic Spearmen unit card

Class: spearmen · Category: infantry · Men per unit: 40

Description

The Bellovaci are among the greatest warriors of the Belgae confederation. Due to the remote nature of their homelands, armour is not very common, so these warriors have learned to do without it. By remaining unarmoured like many Belgae, they have honed their abilities of speed, ambush, and stealth to do great deeds in war and in the face of combat. Despite this, they have finely crafted Gallic helmets and shields to bring to battle. They rely upon the javelin to do its deadly work as it flies into the ranks of enemy warriors. After these are used, they will close for hand-to-hand combat most eagerly! These are excellent medium infantry to have present on the battlefield.

Stats

Rank in roster
Men per unit 40 ███······· 30%
Attack 15 ███████··· 72%
Charge bonus 12 ████······ 42%
Defence 35 ██████···· 57%
  · armour 5 ████······ 35%
  · defence skill 25 ███████··· 74%
  · shield 5 ██████···· 57%
Morale 10 ███······· 29%
Discipline Normal
Training Untrained
Recruitment cost 1,569 dn ██········ 22%
Upkeep per turn 546 dn ███······· 28%
Turns to recruit 2

Weapons

Primary Secondary
Attack 15 11
Charge bonus 12 14
Type thrown · blade melee · blade
Damage piercing piercing
Projectile javelin —
Range 50 —
Ammunition 2 —
Properties Used just before charging into combat Light spear (braced against cavalry charges from the front) · +8 attack against cavalry

Defence

Primary Secondary
Total 35 —
Armour 5 —
Defence skill 25 —
Shield 5 —

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow 0 / 0 / -1 / 0
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 0
Collision mass per man (1.0 is normal) 0.94
Spacing between men: close / loose 1 × 1.2 m / 2 × 2.4 m
Default ranks 5

In battle: Can hide in long grass · Can sap · Very good stamina

Who can recruit it

A core roster unit for 39 factions, each able to raise it anywhere they hold the right building:

Aedui · Allobroges · Ambrones · Anartes · Apuani · Arverni · Aulerci · Bituriges · Boii · Breuni · Cadurci · Cenomani · Cimbri · Cisalpine Boii · Corsi · Eravisci · Galatians · Helvetii · Ingauni · Insubres · Norici · Osismii · Salassi · Salluvii · Scordisci · Senones · Sequani · Sotiates · Taurisci · Tencteri · Teurisci · Tylis · Ubii · Usipetes · Veneti · Veneti (Gauls) · Vindelici · Volcae · Volcae (Gaul)

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (6)
Building Also requires
Any settlement Garrison Building or Tier 1 Military Industrial Complex · Gallic area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Any settlement Garrison Building or Tier 1 Military Industrial Complex · Galatian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Any settlement Garrison Building or Tier 1 Military Industrial Complex · Belgic area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Indirect Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Direct Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Homeland Garrison Building or Tier 1 Military Industrial Complex

Areas of recruitment

Where Celtic Spearmen can be recruited

Zone Provinces
Belgic 27
Galatian 27
Gallic 170
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