units bellovacian_infantry - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki


Class: spearmen · Category: infantry · Men per unit: 40
The Bellovaci are among the greatest warriors of the Belgae confederation. Due to the remote nature of their homelands, armour is not very common, so these warriors have learned to do without it. By remaining unarmoured like many Belgae, they have honed their abilities of speed, ambush, and stealth to do great deeds in war and in the face of combat. Despite this, they have finely crafted Gallic helmets and shields to bring to battle. They rely upon the javelin to do its deadly work as it flies into the ranks of enemy warriors. After these are used, they will close for hand-to-hand combat most eagerly! These are excellent medium infantry to have present on the battlefield.
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 |
███······· 30% |
| Attack | 15 |
███████··· 72% |
| Charge bonus | 12 |
████······ 42% |
| Defence | 35 |
██████···· 57% |
| · armour | 5 |
████······ 35% |
| · defence skill | 25 |
███████··· 74% |
| · shield | 5 |
██████···· 57% |
| Morale | 10 |
███······· 29% |
| Discipline | Normal | |
| Training | Untrained | |
| Recruitment cost | 1,569 dn |
██········ 22% |
| Upkeep per turn | 546 dn |
███······· 28% |
| Turns to recruit | 2 |
| Primary | Secondary | |
|---|---|---|
| Attack | 15 | 11 |
| Charge bonus | 12 | 14 |
| Type | thrown · blade | melee · blade |
| Damage | piercing | piercing |
| Projectile | javelin | — |
| Range | 50 | — |
| Ammunition | 2 | — |
| Properties | Used just before charging into combat | Light spear (braced against cavalry charges from the front) · +8 attack against cavalry |
| Primary | Secondary | |
|---|---|---|
| Total | 35 | — |
| Armour | 5 | — |
| Defence skill | 25 | — |
| Shield | 5 | — |
| Hit points | 1 |
| Ground: scrub / sand / forest / snow | 0 / 0 / -1 / 0 |
| Charge distance | 30 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / 2.5 s |
| Extra fatigue in hot climates | 0 |
| Collision mass per man (1.0 is normal) | 0.94 |
| Spacing between men: close / loose | 1 × 1.2 m / 2 × 2.4 m |
| Default ranks | 5 |
In battle: Can hide in long grass · Can sap · Very good stamina
A core roster unit for 39 factions, each able to raise it anywhere they hold the right building:
Aedui · Allobroges · Ambrones · Anartes · Apuani · Arverni · Aulerci · Bituriges · Boii · Breuni · Cadurci · Cenomani · Cimbri · Cisalpine Boii · Corsi · Eravisci · Galatians · Helvetii · Ingauni · Insubres · Norici · Osismii · Salassi · Salluvii · Scordisci · Senones · Sequani · Sotiates · Taurisci · Tencteri · Teurisci · Tylis · Ubii · Usipetes · Veneti · Veneti (Gauls) · Vindelici · Volcae · Volcae (Gaul)
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (6)

| Zone | Provinces |
|---|---|
| Belgic | 27 |
| Galatian | 27 |
| Gallic | 170 |