units gallic_ambacti - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki


Class: heavy · Category: infantry · Men per unit: 40
These warriors, known as Ambacti, were excellent swordsmen and feared throughout Europe and the Mediterranean; they were at the forefront of any Celtic army and widely found as mercenaries.
| Rank in roster | ||
|---|---|---|
| Men per unit | 40 |
███······· 30% |
| Attack | 17 |
█████████· 87% |
| Charge bonus | 28 |
█████████· 86% |
| Defence | 44 |
█████████· 85% |
| · armour | 14 |
████████·· 78% |
| · defence skill | 25 |
███████··· 74% |
| · shield | 5 |
██████···· 57% |
| Morale | 13 |
███████··· 70% |
| Discipline | Normal | |
| Training | Untrained | |
| Recruitment cost | 2,280 dn |
██████···· 60% |
| Upkeep per turn | 793 dn |
████████·· 77% |
| Turns to recruit | 4 |
| Primary | Secondary | |
|---|---|---|
| Attack | 17 | — |
| Charge bonus | 28 | — |
| Type | melee · blade | — |
| Damage | slashing | — |
| Primary | Secondary | |
|---|---|---|
| Total | 44 | — |
| Armour | 14 | — |
| Defence skill | 25 | — |
| Shield | 5 | — |
| Hit points | 1 |
| Ground: scrub / sand / forest / snow | 0 / -2 / 0 / -2 |
| Charge distance | 30 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / — |
| Extra fatigue in hot climates | 4 |
| Collision mass per man (1.0 is normal) | 1.3 |
| Spacing between men: close / loose | 1 × 1.2 m / 2 × 2.4 m |
| Default ranks | 5 |
In battle: Can sap · Very good stamina
A core roster unit for 40 factions, each able to raise it anywhere they hold the right building:
Aedui · Ambrones · Anartes · Apuani · Arverni · Aulerci · Belgae · Bituriges · Boii · Breuni · Cadurci · Cenomani · Cimbri · Cisalpine Boii · Corsi · Eburones · Eravisci · Galatians · Helvetii · Ingauni · Insubres · Nervii · Norici · Osismii · Salassi · Salluvii · Scordisci · Senones · Sequani · Sotiates · Taurisci · Tencteri · Teurisci · Treveri · Tylis · Ubii · Usipetes · Veneti · Veneti (Gauls) · Vindelici
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (4)

| Zone | Provinces |
|---|---|
| Gallic | 170 |