EN Runtime API 06 Weapon Abilities - LIHACHTETAN/ClassicUO-Bad-Newbie-CSharp-Scripts-IDE GitHub Wiki

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Runtime API - Weapon Abilities

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Each team opens a card with C#-signatures, parameters and several independent examples.

UO.GetAbilityID

Combat

Resolves a weapon ability name or number string in the ID client directory.

UO.GetAbilityName

Combat

Returns the name of a weapon's ability from its ID directory.

UO.GetActiveAbility

Combat

Reads the name of your character's activated combat ability.

UO.GetWeaponAbilities

Combat

Bridge reads Player.Abilities, applies ((byte)value & 0x7F), stores positive ID in original order.

UO.UseAbility

Combat

Requests the ability available to the current weapon.

UO.UsePrimaryAbility

Combat

Summons the weapon's primary ability.

UO.UseSecondaryAbility

Combat

Summons an additional weapon ability.