Page Index - KonradHeinser/EBSGFramework GitHub Wiki
197 page(s) in this GitHub Wiki:
- Home
- Misc Stuff
- Special Gene Classes
- Miscellaneous Notes
- Requiring this mod
- To make this a hard requirement (your mod will not work if this mod isn't enabled), add the following code to your about.xml:
- To make this a soft requirement (the core of your mod will work without this framework, but certain parts won't be active) add the following code depending on situation:
- Credits / Acknowledgments
- Abilities
- Abilities From Other Genes
- Ability Validator
- Add Things to Inventory
- Additional Fertility By Age
- Additional Lovin' Results
- Aging Hediff
- Aging Xenotype
- Alter Genes
- Alter Genes on Ingest
- Alter Genes on Use
- Alter Xenotype (Ability)
- Alter Xenotype (Hediff)
- Alter Xenotype on Ingest
- Alter Xenotype on Use
- Alter Xenotype on Use by Severity
- Attach Mote
- Autocast Toggle
- Biome Genes
- Blast Attacks
- Blood Drain
- Burst Attacks
- Butchery Changing Genes
- Capacity Conditional Stat Affecter
- Careful Conditional
- Change Weather
- Changing Graphic Render Nodes
- Charge Battery
- Coma Rest Genes
- Conditional Stat Affecters
- Conflicting Genes
- Converting Resources
- Craving and Overcharge Hediffs
- Create Items
- Create Items (Hediff)
- Create Linked Hediffs
- Create Other Hediffs
- Customizable Bloodclotting
- Damage Modifying Stats Extension
- Damage on Removal
- Damage Over Time
- Damage Over Time (Ability)
- Desired Genes Precept
- Destroy on Death
- Destructive Changes
- Display Severity
- DRG Abilities
- DRG Battery Recharge
- DRG Burst and Blast Attacks
- DRG Consumable
- DRG Fly to Map Tile
- DRG Hediffs
- DRG on Kill
- DRG Regeneration
- Dynamic Resource Genes
- Dynamic Resource Genes Things
- EBSG Body
- EBSG Recorder
- Equipment Restricting
- Equippable Ability
- Evolving Genes
- Faction Bond
- Fertility By Age
- Flexible Settings
- Fly to Map Tile
- Force Starting Hediffs
- Gatherer Spot
- Gender by Age Genes
- Gene Conditional Stat Affecter
- Gene in Colony Mood Precept
- Gene in Colony Mood Toggle Precept
- Gene Randomizer
- Generic Needs
- Genes
- Genetic Romance Chance
- Give Abilities at Severities
- Give Hediff Based on Severity
- Give Hediffs to Non‐Allies
- Give Multiple Hediffs
- Give Other Hediff Periodically
- Hediff Adder
- Hediff Conditional Stat Affecter
- Hediff on Consumption
- Hediff on Damage
- Hediff on Kill
- Hediff While Moving
- Hediffs
- Hediffs at Age
- Hediffs on Removal
- Hediffs While in Severity Ranges
- Hemogen on Kill
- Hemogen Regeneration
- Hide Inactive
- Hive Mind Genes
- Inactive at Age
- Ingestible Dependency Genes
- Instant Death
- Invisible at Stage
- Launch Projectile Burst
- Learn Skill
- Light Conditional Stat Affecter
- Limited Charges
- Long Distance Teleport
- Love the Caster
- Making Your Own Stats
- Map Condition Conditional Stat Affecter
- Map Multi Conditional Stat Affecter
- Mechanitor Stats
- Modular Hediffs
- Multi Conditional Stat Affecter
- Multiple Lives
- Murderous Need
- Mutating Genes
- Need Conditional Stat Affecter
- Need Thoughts
- Needs
- Offset Needs Ability
- Opinions About Genes
- Orbital Strike
- Pawn Multi Conditional Stat Affecter
- Pawn Need Chargers
- Pawn Stats
- People in the Colony
- Pregnancy Replacing Genes
- Projectile Impact Effects
- Push Target
- Rain and Snow Conditional Stat Affecter
- Random Shot
- Regenerating Things
- Reloadable Abilities
- Remove at Age
- Remove at Severities
- Remove Multiple Hediffs
- Remove or Damage Parts
- Remove Things From Inventory
- Resource Packs
- Resource Using Abilities
- Revered Meme Example
- Severity by Age
- Severity by Colony Genes
- Severity by Genes
- Severity by Light Level
- Severity by Mental State
- Severity by Nearby Pawns
- Severity by Other Hediff Severities
- Severity by Time of Day
- Severity Change per Attack
- Severity Change When Hit
- Severity Per Day by Genes
- Shield Equipment
- Shield Hediff
- Skill Change Hediff
- Skill Changing Genes
- Skill Conditional Stat Affecter
- Sleep Caskets
- Spawn Age Limiter
- Spawn Baby
- Spawn Humanlike
- Spawn Pawn Kind on Removal
- Spawn Pawn Kinds
- Spew
- Stage Setter
- Stats
- Stop Mental Break (No Psychic)
- Temperature Conditional Stat Affecter
- Temporary Genes
- Terrain Based Place Worker
- Terrain Conditional Stat Affecter
- Terrain Cost Override
- Test Bases
- The Genes
- Thing Stats
- Things
- Think Tree Stuff
- Thought Mood by Hediff Severity
- Thought Multiplying Genes
- Thoughts
- Thoughts About Water
- Tiered Regeneration
- Time Conditional Stat Affecter
- Tree Thoughts Without Precept
- Trigger Game Condition
- Turret Roof Blocked
- Updates
- Updating Your Mod From Athena to EBSG Framework
- Vanishing Gene
- Various Explosion Hediff Comps
- Weather Conditional Stat Affecter
- Xenophilobic Thoughts