Need Conditional Stat Affecter - KonradHeinser/EBSGFramework GitHub Wiki

This gene conditional stat affecter causes stat changes when a pawn's health capacities meet the specified conditions. For those familiar with the Ability Validator, it uses the same method as casterNeedLevels:

        <conditionalStatAffecters>	
            <li Class="EBSGFramework.ConditionalStatAffecter_Needs">
                <label>label</label>
                <statFactors>

                </statFactors>
                <statOffsets>

                </statOffsets>
                <needLevels>
                    <defName>0~1</defName>
                </needLevels>
            </li>
        </conditionalStatAffecters>
  • label : A label to override the default. The default is generic, so it is recommended to include this
  • needLevels : Special list of NeedDefs that uses the DefName for the tag, and the valid range for the value. If only a single number is entered, then any value above that number also qualifies
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