Skill Conditional Stat Affecter - KonradHeinser/EBSGFramework GitHub Wiki
This gene conditional stat affecter causes stat changes when a pawn's skills are at specific levels. For those familiar with the Ability Validator, it uses the same method as casterSkillLimiters:
<conditionalStatAffecters>
<li Class="EBSGFramework.ConditionalStatAffecter_Skills">
<label>label</label>
<statFactors>
</statFactors>
<statOffsets>
</statOffsets>
<skillLimiters>
<defName>0~20</defName>
</skillLimiters>
</li>
</conditionalStatAffecters>
- label : A label to override the default. The default is generic, so it is recommended to include this
- skillLimiters : Special list of SkillDefs that uses the DefName for the tag, and the valid range for the value. If only a single number is entered, then any value above that number also qualifies