Thing Stats - KonradHeinser/EBSGFramework GitHub Wiki

These stats can be added to a ThingDef's statBases to change some part of it. If the ThingDef in question is a race, I recommend testing some Pawn Stats instead to see if those would work instead to avoid potential visual issues.


Damage

  • EBSG_DamageFactor_Humanlike : Default (1) : Min (0.0001) : Multiplier on outgoing damage against humanlike targets
  • EBSG_DamageFactor_Dryad : Default (1) : Min (0.0001) : Multiplier on outgoing damage against dryad targets
  • EBSG_DamageFactor_Insect : Default (1) : Min (0.0001) : Multiplier on outgoing damage against insect targets
  • EBSG_DamageFactor_Animal : Default (1) : Min (0.0001) : Multiplier on outgoing damage against animal targets
  • EBSG_DamageFactor_Mechanoid : Default (1) : Min (0.0001) : Multiplier on outgoing damage against mechanoid targets
  • EBSG_DamageFactor_Entity : Default (1) : Min (0.0001) : Multiplier on outgoing damage against anomaly targets