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Sulphur

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What it is

Kind Traded good
Tier 3
Trade value 1

What it does

  • Lets you build: 3 building levels: Sulphur Mine (Industry), Extensive Sulphur Mine (Industry), Sulphur Fumigant Exports (Industry)
  • Bonuses where it is present: farming level +2 (Farms OLD); farming level +3 (Farms+1); farming level +4 (Farms+2); farming level +5 (Farms+3); farming level +6 (Farms+4); farming level +6 (Canal Network (Crops)); farming level +8 (Irrigation Aqueducts (Crops)); farming level +10 (Irrigated Great Estates (Crops)); farming level +4 to +5 (Runoff Water Collection (Crops)); farming level +6 to +7 (Crop Rotation (Crops)); farming level +7 to +8 (Great Estates (Crops)); farming level +4 (Rotational Grove Fields (Crops)); farming level +6 (Lowland Deforestation (Crops)); farming level +8 (Reclaimed Woodland Estates (Crops)); farming level +6 (Subterranean Aquaducts (Crops)); farming level +6 (Drainage Pumps (Crops)); farming level +10 (River Diversion Dyke (Crops)); farming level +13 (Reclaimed land Estates (Crops)); population health +3 (Physician's Clinics (Healing)); population health +4 to +5 (Healing Sanctuary (Healing))
  • Bonuses only where it is absent: farming level +1 (Farms OLD); farming level +2 (Farms+1); farming level +3 (Farms+2); farming level +4 (Farms+3); farming level +5 (Farms+4); farming level +5 (Canal Network (Crops)); farming level +7 (Irrigation Aqueducts (Crops)); farming level +9 (Irrigated Great Estates (Crops)); farming level +3 to +5 (Runoff Water Collection (Crops)); farming level +5 to +7 (Crop Rotation (Crops)); farming level +6 to +8 (Great Estates (Crops)); farming level +3 (Rotational Grove Fields (Crops)); farming level +5 (Lowland Deforestation (Crops)); farming level +7 (Reclaimed Woodland Estates (Crops)); farming level +5 (Subterranean Aquaducts (Crops)); farming level +5 (Drainage Pumps (Crops)); farming level +9 (River Diversion Dyke (Crops)); farming level +12 (Reclaimed land Estates (Crops)); population health +2 (Physician's Clinics (Healing)); population health +3 to +4 (Healing Sanctuary (Healing))

Where it is found

35 sites on the map, 58 in total quantity, across 35 regions.

Who holds those regions at the campaign start (13 factions)
Faction Regions
Free Peoples 12
Ptolemaic Empire 6
Seleucid Empire 5
Indians 2
Rome 2
Acragas 1
Armenia 1
Arverni 1
Bactria 1
Himyar 1
Lucanians 1
Sequani 1
Syracuse 1
Every region that has it (35)
Region Amount Held at the campaign start by
Akragas 4 Acragas
Tyndaritis 4 Syracuse
Dytike Kyklades 3 Ptolemaic Empire
Onuba 3 Free Peoples
Arbelitis 2 Seleucid Empire
Boreia Paphlagonia 2 Free Peoples
Condrusia-Segnia 2 Free Peoples
Contestania Occidentalis 2 Free Peoples
Erythra Thalassa 2 Ptolemaic Empire
Idoumaia 2 Ptolemaic Empire
Massylia Meridionalis 2 Free Peoples
Musulamia 2 Free Peoples
Pandoouia 2 Indians
Parthenope 2 Rome
Sikelia 2 Free Peoples
Sipylos 2 Seleucid Empire
Sogdiane 2 Bactria
Ager Gallicus 1 Rome
Ano Aithiopia 1 Free Peoples
Aspasia 1 Indians
Chorzene 1 Free Peoples
Drangiane 1 Seleucid Empire
Ergavicia 1 Free Peoples
Gadaris 1 Ptolemaic Empire
Homeritis 1 Himyar
Kos 1 Ptolemaic Empire
Lucania Vetus 1 Lucanians
Megale Armenia 1 Armenia
Methymnia 1 Ptolemaic Empire
Notia Karmania 1 Seleucid Empire
Rhatacensia 1 Free Peoples
Sequania Orientalis 1 Sequani
Sousiane 1 Seleucid Empire
Vellavia-Eleutetia 1 Arverni
Veragria 1 Free Peoples
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