regions Parthenope - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Parthenope

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Map of Parthenope and its neighbours

Its settlement is Neapolis, held at the campaign start by Rome (Roman).

People: Ionian 70%, Italic 30% · Trade goods: Stone ×4, Glass ×3, Grapes ×3, Pottery ×2, Sulphur ×2, Fish

Trade goods

Trade good Amount
Stone 4
Glass 3
Grapes 3
Pottery 2
Sulphur 2
Fish 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Ionian 70%, Italic 30%
Fertility 8 / 14
Terrain Mountain valley
Climate Mediterranean
Water source Springs
Port Natural harbour up to Dockyard
Which recruitment zones and homelands this region counts as (2)

What this region counts as for recruitment, homelands and building.

Recruitment zones Campanian, Oscan, Paterna early
Specialty recruitment Camillan

Units raised here

Whoever holds Parthenope can raise these 8 units here. A faction with one of them on its own roster raises it that way instead.

Campanian area of recruitment (5 units)

Unit Requires
Campanian Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Campanian Heavy Cavalry Tier 2 Military Industrial Complex · Requires resource horses or horses supplied factionwide · Dependency or Indirect Rule · Tier 1 Colony not built
Campanian Hoplites Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Campanian Javelinmen Tier 2 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Campanian Thureophoroi Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built

Oscan area of recruitment (3 units)

Unit Requires
Oscan Axemen Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built
Oscan Light Cavalry Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Oscan Spearmen Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
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