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Campanian Cavalry

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Campanian Cavalry info cardCampanian Cavalry unit card

Class: heavy · Category: cavalry · Men per unit: 30

Stats

Rank in roster
Men per unit 30 █········· 8%
Attack 11 ███······· 34%
Charge bonus 22 ████████·· 77%
Defence 27 ███······· 34%
  · armour 8 █████····· 47%
  · defence skill 19 ████······ 44%
  · shield 0 █········· 0%
Morale 11 ████······ 39%
Discipline Normal
Training Highly trained
Recruitment cost 2,084 dn █████····· 52%
Upkeep per turn 839 dn ████████·· 80%
Turns to recruit 2

Weapons

Primary Secondary
Attack 11 11
Charge bonus 22 29
Type thrown · archery melee · blade
Damage piercing piercing
Projectile javelin —
Range 60 —
Ammunition 7 —
Properties Thrown —

Defence

Primary Secondary
Total 27 —
Armour 8 —
Defence skill 19 —
Shield 0 —

Condition and terrain

Hit points 1
Mount light horse
Ground: scrub / sand / forest / snow -1 / -1 / -7 / -1
Charge distance 40
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates 2
Spacing between men: close / loose 2.2 × 5.2 m / 3.3 × 7.8 m
Default ranks 5

In battle: Very good stamina

Who can recruit it

A core roster unit for 2 factions, each able to raise it anywhere they hold the right building:

Capua · Mamertines

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (4)
Building Also requires
Indirect Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Direct Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Homeland Garrison Building or Tier 1 Military Industrial Complex
Any settlement Garrison Building or Tier 1 Military Industrial Complex · Campanian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built

Areas of recruitment

Where Campanian Cavalry can be recruited

Zone Provinces
Campanian 3
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