regions Idoumaia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
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Its settlement is Hebron, held at the campaign start by Ptolemaic Empire (Eastern Hellenistic).
People: Phoenician 45%, Judaean 30%, Arab 25% · Trade goods: Perfumes & Medicinal Herbs ×2, Pitch, Bitumen & Tars ×2, Salt ×2, Sheep ×2, Sulphur ×2, Grapes ×2
| Trade good | Amount | |
|---|---|---|
| Perfumes & Medicinal Herbs | 2 | |
| Pitch, Bitumen & Tars | 2 | |
| Salt | 2 | |
| Sheep | 2 | |
| Sulphur | 2 | |
| Grapes | 2 |
See the trade goods reference for what each is worth and what it unlocks.
| People |
|
| Fertility | 5 / 14 |
| Terrain | Hills |
| Climate | Dry sub tropical |
Which recruitment zones and homelands this region counts as (1)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Judaean, Asian, Parthica early |
Whoever holds Idoumaia can raise these 4 units here. A faction with one of them on its own roster raises it that way instead.
Asian area of recruitment (3 units)
| Unit | Requires | |
|---|---|---|
| Asian Archers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Asian Skirmishers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built | |
| Asian Slingers | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |
Judaean area of recruitment (1 unit)
| Unit | Requires | |
|---|---|---|
| Judaean Spearmen | Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built |