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Asian Slingers

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Asian Slingers info cardAsian Slingers unit card

Class: missile · Category: infantry · Men per unit: 40

Description

The people of Western Asia are diverse, numerous, and fierce, and have a long tradition in warfare. These slingers are highly skilled missile troops but are at a huge disadvantage in hand-to-hand combat, especially against cavalry. They can maintain a sustained and concentrated barrage on enemies and then fall back rapidly to avoid hand-to-hand combat. Slingers carry a shoulder bag with many pieces of lead shot (they can also use stones picked up on the battlefield) and several spare slings including slings of different length for greater or lesser range. Other than a knife and a small shield, they carry no other equipment.

Stats

Rank in roster
Men per unit 40 ███······· 30%
Attack 6 █········· 3%
Charge bonus 0 █········· 0%
Defence 11 █········· 2%
  · armour 1 █········· 0%
  · defence skill 8 █········· 2%
  · shield 2 ███······· 25%
Morale 5 █········· 4%
Discipline Low
Training Untrained
Recruitment cost 938 dn █········· 3%
Upkeep per turn 343 dn █········· 11%
Turns to recruit 2

Weapons

Primary Secondary
Attack 6 2
Charge bonus 0 0
Type missile · archery melee · simple
Damage blunt piercing
Projectile stone —
Range 150 —
Ammunition 40 —

Defence

Primary Secondary
Total 11 —
Armour 1 —
Defence skill 8 —
Shield 2 —

Condition and terrain

Hit points 1
Ground: scrub / sand / forest / snow 0 / 0 / 0 / 0
Charge distance 30
Formations Square
Technical stats
Time between blows (primary / secondary) 2.5 s / 2.5 s
Extra fatigue in hot climates -2
Collision mass per man (1.0 is normal) 0.82
Spacing between men: close / loose 1.2 × 2.8 m / 2.16 × 5.04 m
Default ranks 5

In battle: Can hide in long grass · Very good stamina

Who can recruit it

A core roster unit for 18 factions, each able to raise it anywhere they hold the right building:

Albanians · Arados · Armenia · Armenia Minor · Atropatene · Characene · Colchians · Commagene · Hasmonean Kingdom · Heniochi · Iberians · Mossynoeci · Osrhoene · Parni · Persis · Sidon · Sophene · Tyre

Any faction holding one of the provinces below can field it.

Exactly what a settlement must have, route by route (4)
Building Also requires
Any settlement Garrison Building or Tier 1 Military Industrial Complex · Asian area of recruitment · not Caucasian area of recruitment · not Greek area of recruitment · not Galatian area of recruitment · not Phrygian area of recruitment · not Pamphylian area of recruitment · not Cilician area of recruitment · not Cappadocian area of recruitment · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Indirect Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Direct Rule Garrison Building or Tier 1 Military Industrial Complex · Tier 1 Colony
Homeland Garrison Building or Tier 1 Military Industrial Complex

Areas of recruitment

Where Asian Slingers can be recruited

Zone Provinces
Asian 111
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