Runtime API 34 Tiles and Statics - LIHACHTETAN/ClassicUO-BadNewbie-BasicIDE GitHub Wiki
Runtime API — Тайлы и статика
Символов: 23
Новые тематические разделы · Алфавитный указатель · Правила и сценарии
Для каждой команды доступна отдельная карточка: актуальные перегрузки, параметры, ограничения и несколько примеров.
UO.AddUserStatic
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
UO.ClearUserStatics
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
UO.GetLandscapeTile
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
UO.GetLandTileAt
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
UO.GetLandTileData
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
UO.GetStaticArt
Loads the requested static art from the active ClassicUO asset loaders (MUL/UOP), applies hue/partial-hue rules and encodes a complete 24-bit BMP byte array.
UO.GetStaticTileAt
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
UO.GetStaticTileData
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
UO.GetStaticTiles
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
UO.GetTileFlags
Operates on the active Basic/ClassicUO runtime, network or profile state through the registered implementation route.
UO.GetTileHeight
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
UO.GetTileName
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
UO.GetTileXYM
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
UO.GetUserStatic
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
UO.GetUserStatics
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
UO.InfoTile
Без аргументов включает выбор земли или статического тайла и открывает информацию о выбранной клетке. Предмет или персонаж таким тайлом не считается. Форма с координатами выводит информацию о клетке текущей карты в журнал; без интерактивного выбора используются координаты персонажа.
UO.IsMineTile
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
UO.IsTreeTile
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
UO.IsWaterTile
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
UO.LastTile
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
UO.PrivateGetTile
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
UO.ReadStaticsXY
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.
UO.UserStaticExists
Reads the currently loaded ClassicUO map/tile/art asset data using the active client asset loaders.