Other Spells - networkingguru/incursion-roguelike GitHub Wiki
BARD Spells, Level ONE
- Call Companions
- Call Light
- Cause Fear
- Chant
- Charm Person
- Chromatic Orb
- Convulsion
- Cure Light Wounds
- Dancing Lights
- Detect Secret Doors
- Detect Stairs
- Erase
- Expeditious Retreat
- Feather Fall
- Friends
- Grease
- Hypnotism
- Knock
- Magic Weapon
- Mending
- Monster Summoning I
- Mount
- Phantasmal Force
- Phase Door
- Protection from Evil
- Read Magic
- Sleep
- True Strike
- Unseen Servant
- Ventriloquism
BARD Spells, Level TWO
- Blur
- Bull's Strength
- Cat's Grace
- Cause Blindness
- Cure Moderate Wounds
- Detect Monsters
- Detect Objects
- Enthrall
- ESP
- False Life
- Glitterdust
- Globe of Shadow
- Gust of Wind
- Hideous Laughter
- Hold Person
- Hypnotic Pattern
- Improved Phantasmal Force
- Invisibility
- Iron Mind
- Levitation
- Monster Summoning II
- Protection from Arrows
- Pyrotechnics
- Revealed Lore
- Rope Trick
- Scare
- See Invisibility
- Shatter
- Shield
- Slow Poison
- Sound Burst
- Suggestion
- Summon Swarm
- Web
BARD Spells, Level THREE
- Bestow Curse
- Blink
- Charm Monster
- Clairvoyance (Spell)
- Confusion
- Cure Disease
- Cure Serious Wounds
- Dispel Magic
- Displacement
- Emotion
- Fear
- Fly
- Gaseous Form
- Greater Magic Weapon
- Group Invisibility
- Haste
- Keen Edge
- Magic Circle vs. Evil
- Monster Summoning III
- Nondetection
- Phantom Steed
- Remove Curse
- Sculpt Sound
- Slow
- Spectral Force
- Wind Wall
BARD Spells, Level FOUR
- Colour Burst
- Cure Critical Wounds
- Detect Magic
- Dimension Door
- Dismissal
- Dominate Person
- Endure the Elements
- Evard's Black Tentacles
- Hallucinatory Terrain
- Hold Monster
- Ice Storm
- Improved Invisibility
- Monster Summoning IV
- Neutralize Poison
- Phantasmal Killer
- Premonition
- Rainbow Pattern
- Shout
- Solid Fog
- Track Monster
- Wandwierd
BARD Spells, Level FIVE
- Animal Growth
- Dream
- Force Shapechange
- Insect Plague
- Magic Resistance
- Mind Fog
- Monster Summoning V
- Nightmare
- Part Water
- Polymorph Self
- Wall of Thorns
- Wizard Sight
PALADIN Spells, Level ONE
- Bless
- Call Light
- Create Water
- Cure Light Wounds
- Detect Undead
- Divine Favour
- Divine Sacrifice
- Magic Weapon
- Protection from Evil
- Shield of Faith
- Slow Poison
PALADIN Spells, Level TWO
- Aid
- Bull's Strength
- Chant
- Consecrate
- Cure Moderate Wounds
- Draw upon Holy Might
- Free Action
- Heal Mount
- Resist Acid
- Resist Cold
- Resist Fire
- Shield Other
- Spiritual Hammer
- Zeal
PALADIN Spells, Level THREE
- Create Food and Water
- Cure Serious Wounds
- Dispel Evil
- Dispel Magic
- Magic Circle vs. Evil
- Magic Circle vs. Undead
- Negative Plane Protection
- Prayer
PALADIN Spells, Level FOUR
- Cure Critical Wounds
- Death Ward
- Dimensional Anchor
- Disrupting Weapon
- Holy Smite
- Holy Sword
- Invocation
- Magic Resistance
- Neutralize Poison
PALADIN Spells, Level FIVE
PALADIN Spells, Level SIX
RANGER Spells, Level ONE
- Alarm
- Arrow Mind
- Call Companions
- Camouflage
- Cure Light Wounds
- Detect Animals and Plants
- Entangle
- Hawkeye
- Invisibility to Animals
- Jump (Spell)
- Longstrider
- Magic Fang
- Magic Missile
- Mending
- Mount
- Obscurement
- Pass without Trace
- Reduce
- Resist Cold
- Resist Fire
- Sleep
- Slow Poison
- Summon Nature's Ally I
- True Strike
- Warp Wood
- Wind Wall
RANGER Spells, Level TWO
- Barkskin
- Bear's Endurance
- Blur
- Cat's Grace
- Cure Moderate Wounds
- Endure the Elements
- Flame Blade
- Hold Beast
- Might of the Oaks
- Nondetection
- Persistance of the Waves
- Protection from Cold
- Protection from Fire
- Rainstorm
- Resist Water
- Summon Nature's Ally II
- Summon Swarm
- Web
RANGER Spells, Level THREE
- Blink
- Control Plant
- Create Food and Water
- Cure Disease
- Cure Serious Wounds
- Dominate Animal
- Earthmaw
- False Life
- Haste
- Neutralize Poison
- Phantom Steed
- Plant Growth
- Resist the Elements
- Rope Trick
- Summon Nature's Ally III
RANGER Spells, Level FOUR
- Air Walk
- Clairvoyance (Spell)
- Cure Critical Wounds
- Death Ward
- Detect Monsters
- Dire Regression
- Divine Agility
- Explosive Runes
- Fire Charm
- Free Action
- Ice Storm
- Polymorph Self
- Premonition
- Protection from Elements
- Solid Fog
- Spike Growth
- Stoneskin
- Tree Stride
RANGER Spells, Level FIVE
ALIENIST Spells, Level ONE
ALIENIST Spells, Level TWO
ALIENIST Spells, Level THREE
ALIENIST Spells, Level FOUR
ALIENIST Spells, Level FIVE
ASSASSIN Spells, Level ONE
- Change Self
- Convulsion
- Expeditious Retreat
- Magic Weapon
- Obscurement
- Passwall
- Read Magic
- Shield
- Sleep
- Spider Climb
- True Strike
- Ventriloquism
ASSASSIN Spells, Level TWO
- Bladethirst
- Choke
- Darkvision
- ESP
- Globe of Shadow
- Hypnotic Pattern
- Invisibility
- Levitation
- Pass without Trace
- Rope Trick
- Web
ASSASSIN Spells, Level THREE
- Animate Shadows
- Blink
- Clairvoyance (Spell)
- Deep Slumber
- Deeper Darkness
- Displacement
- Gaseous Form
- Greater Magic Weapon
- Illusory Stance
- Nondetection
ASSASSIN Spells, Level FOUR
ASSASSIN Spells, Level FIVE
ASSASSIN Spells, Level SIX
BLACKGUARD Spells, Level ONE
- Bane
- Cause Fear
- Convulsion
- Cure Light Wounds
- Doom
- Inflict Light Wounds
- Magic Weapon
- Malignance
- Mount
- Pain Touch (Spell)
- Protection from Good
- Spiritwrack
BLACKGUARD Spells, Level TWO
- Bladethirst
- Bull's Strength
- Cure Moderate Wounds
- Death Knell
- Deeper Darkness
- Inflict Moderate Wounds
- Scare
- Shatter
- Summon Swarm
- Visage of Death
BLACKGUARD Spells, Level THREE
- Adamant Facade
- Animate Shadows
- Blackmantle
- Contagion
- Cure Serious Wounds
- Greater Magic Weapon
- Inflict Serious Wounds
- Magic Circle vs. Good
- Phantom Steed
- Sign of Discord
BLACKGUARD Spells, Level FOUR
- Animate Dead
- Burning Blood
- Cure Critical Wounds
- Inflict Critical Wounds
- Lesser Planar Conjuration
- Thornwrack
- Wall of Fire
BLACKGUARD Spells, Level FIVE
BLACKGUARD Spells, Level SIX
TWILIGHT HUNTSMAN Spells, Level ONE
- Bane
- Change Self
- Charm Person
- Colour Spray
- Doom
- Enthrall
- Faerie Fire
- Inflict Light Wounds
- Longstrider
- Malignance
- Phantasmal Force
- Slow Poison
- True Strike
TWILIGHT HUNTSMAN Spells, Level TWO
- Animate Rope
- Bladethirst
- Globe of Shadow
- Heal Mount
- Hypnotic Pattern
- Improved Phantasmal Force
- Inflict Moderate Wounds
- Phantom Steed
- Scare
- See Invisibility
- Silence
TWILIGHT HUNTSMAN Spells, Level THREE
- Adamant Facade
- Animate Shadows
- Bestow Curse
- Blackmantle
- Confusion
- Fly
- Hold Person
- Illusory Stance
- Inflict Serious Wounds
- Insightful Stroke
- Lorecall
- Spectral Force
- Track Monster
- Vampiric Touch
TWILIGHT HUNTSMAN Spells, Level FOUR
- Crushing Despair
- Dimensional Anchor
- Enervation
- Hallucinatory Terrain
- Improved Spectral Force
- Inflict Critical Wounds
- Mooncloak
- Music of the Spheres
- Phantasmal Killer
- Thornwrack
TWILIGHT HUNTSMAN Spells, Level FIVE
- Advanced Illusion
- Colour Burst
- Divine Agility
- Dream
- Hold Monster
- Insect Plague
- Lower Resistance
- Nightmare
- Symbol of Pain
- Symbol of Sleep