religions indian - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Indian

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Part of the Indian group. Held in 34 of 1,307 regions · its people live in 36 · the state belief of 2 factions

Where it is on the map

34 of the 1,307 regions hold this belief, 2.6% of the map. In some it is the majority belief; in the rest it is a minority held alongside a larger one.

Strength Regions Share of its regions
Majority 32 94%
Minority 2 6%
Majority: 32 regions

Abastania · Adraistaia · Agalassia · Anatolike Assakenia · Arbia · Arsa · Aspasia · Assakenia · Audoumbaria · Chatriaia · Gandaritis · Glausaia · Gouraia · Hesperos Assakenia · Hydaspes · Indos · Kaspeiraia · Kathaia · Kounindia · Mallia · Mousikania · Pandoouia · Patalene · Portikania · Samboia · Sibia · Sogdia-Indos · Sopeitheia · Sydrakaia · Syrastrene · The Road to Methora · The Road to Palibothra

Minority: 2 regions

Dioskoridou Nesos · Kapisene

The people it belongs to

Indian people live in 36 regions, and are the majority in 32 of them. The share is of each region's population.

Where its people live (36)
Region Share
The Road to Methora 100%
The Road to Palibothra 100%
Abastania 80%
Adraistaia 80%
Agalassia 80%
Arbia 80%
Arsa 80%
Audoumbaria 80%
Chatriaia 80%
Gandaritis 80%
Glausaia 80%
Gouraia 80%
Hydaspes 80%
Indos 80%
Kaspeiraia 80%
Kathaia 80%
Kounindia 80%
Mallia 80%
Mousikania 80%
Pandoouia 80%
Patalene 80%
Portikania 80%
Samboia 80%
Sibia 80%
Sogdia-Indos 80%
Sopeitheia 80%
Sydrakaia 80%
Syrastrene 80%
Anatolike Assakenia 70%
Assakenia 70%
Hesperos Assakenia 70%
Aspasia 60%
Kapisene 35%
Dioskoridou Nesos 20%
Gedrosia 5%
Oreitaia 5%

In 2 regions its people live but do not hold the belief: Gedrosia, Oreitaia.

Who follows it

2 of the 239 factions hold this as their state belief. Between them they hold 21 settlements at the campaign start.

Faction Culture Provinces
Indians Indian 15
Maurya Empire Indian 6

What builds it

These buildings strengthen the belief where it is already held. How much they add depends on how strong it already is there: the columns run from a weak minority (1) to where it is the majority.

Where 1 2 3 majority
Dependency +4 +8 +12 +16
Direct Rule +2 +4 +6 +8
Indirect Rule +3 +6 +9 +12
Large Colony +10 +10 +10 +10
Region Information Scroll +2 +4 +6 +8
Small Colony +6 +6 +6 +6

These buildings add the belief only where it is not held yet; that is how it spreads to new regions:

Where What
Large Colony Indian belief +16
Small Colony Indian belief +8

Other buildings that spread it

These also add the belief, depending on who owns the settlement, what government it has, or whether the belief is already there.

Where Amounts
Shrine, Temple, Large Temple, Awesome Temple, Pantheion +1, +2, +4, +6, +8, +10
Small Colony, Large Colony +2, +4, +6, +8, +10, +16
Racing Course (Leisure), Stadion (Leisure), Hippodrome (Leisure), Huge Hippodrome (Leisure) +1, +2, +3
Town Theatre (Leisure), Odeon (Leisure), Theatre (Leisure), Great Theatre (Leisure) +2, +5, +7, +9
Small School (Civic), Academy (Civic), Great Academy (Civic) +1, +2, +3
Court of Law (Civic), Magnificent Court of Law (Civic) +1, +2
Amber Exports (Urban) +2
Homeland +16
Region Information Scroll +16

What it unlocks

Nothing. No building and no unit depends on a belief. Nor does any belief cause unrest against another in RIS, whether they share a group or not.

Its group

The Indian group holds this belief alone.

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