regions Arsa - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki
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Its settlement is Taxila, held at the campaign start by Free Peoples (Libyan).
People: Indian 80%, Indo-Greek 20% · Trade goods: Glass ×2, Gold ×2, Grain ×2, Honey ×2, Silk ×2, Elephants, Iron
| Trade good | Amount | |
|---|---|---|
| Glass | 2 | |
| Gold | 2 | |
| Grain | 2 | |
| Honey | 2 | |
| Silk | 2 | |
| Elephants | 1 | |
| Iron | 1 |
See the trade goods reference for what each is worth and what it unlocks.
| People |
|
| Fertility | 7 / 14 |
| Terrain | Plateau |
| Climate | Dry sub tropical |
| Water source | River |
| River trade | Navigable river |
| Mine deposits | Gold (quantity 2), Iron (quantity 1) |
| Trade centre | Inland trade centre |
Which recruitment zones and homelands this region counts as (2)
What this region counts as for recruitment, homelands and building.
| Recruitment zones | Indian |
| Cultural homeland | Indian |
Whoever holds Arsa can raise these 10 units here. A faction with one of them on its own roster raises it that way instead.
Indian area of recruitment (10 units)