regions Gouraia - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki

Gouraia

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Map of Gouraia and its neighbours

Its settlement is Nagara-Nysa, held at the campaign start by Indians (Indian).

People: Indian 80%, Macedonian 10%, Greco-Bactrian 5%, Indo-Greek 5% · Trade goods: Cotton ×2, Fruits ×2, Gemstones ×2, Gold, Grapes

Trade goods

Trade good Amount
Cotton 2
Fruits 2
Gemstones 2
Gold 1
Grapes 1

See the trade goods reference for what each is worth and what it unlocks.

Resources and character

People Indian 80%, Macedonian 10%, Greco-Bactrian 5%, Indo-Greek 5%
Fertility 5 / 14
Terrain Mountain valley
Climate Hot semi arid
Water source River
Mine deposits Gold (quantity 1)
Which recruitment zones and homelands this region counts as (1)

What this region counts as for recruitment, homelands and building.

Recruitment zones Persian, Asian

Units raised here

Whoever holds Gouraia can raise these 5 units here. A faction with one of them on its own roster raises it that way instead.

Persian area of recruitment (4 units)

Unit Requires
Persian Noble Cavalry Tier 2 Military Industrial Complex · Dependency only · Tier 1 Colony not built
Persian Sparabara Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
Persian Spearmen-Archers Tier 2 Military Industrial Complex · Dependency or Indirect Rule · Tier 1 Colony not built
Persian Takabara Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built

Asian area of recruitment (1 unit)

Unit Requires
Asian Slingers Garrison Building or Tier 1 Military Industrial Complex · Any Government (Dependency, Indirect Rule or Direct Rule) · Tier 2 Colony not built
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