units persian_sparabara - RTR-Imperium-Surrectum/ris-wiki GitHub Wiki


Class: spearmen · Category: infantry · Men per unit: 60
These mercenaries are spearmen, though their lack of armour and training means they can't match most professional infantry. They carry a 2m long spear and a large shield.
| Rank in roster | ||
|---|---|---|
| Men per unit | 60 |
█████████· 87% |
| Attack | 5 |
█········· 0% |
| Charge bonus | 4 |
██········ 21% |
| Defence | 36 |
██████···· 61% |
| · armour | 9 |
█████····· 50% |
| · defence skill | 21 |
█████····· 54% |
| · shield | 6 |
█████████· 89% |
| Morale | 7 |
█········· 10% |
| Discipline | Low | |
| Training | Untrained | |
| Recruitment cost | 1,634 dn |
███······· 26% |
| Upkeep per turn | 598 dn |
████······ 40% |
| Turns to recruit | 2 |
| Primary | Secondary | |
|---|---|---|
| Attack | 5 | — |
| Charge bonus | 4 | — |
| Type | melee · blade | — |
| Damage | piercing | — |
| Properties | Light spear (braced against cavalry charges from the front) · +8 attack against cavalry | — |
| Primary | Secondary | |
|---|---|---|
| Total | 36 | — |
| Armour | 9 | — |
| Defence skill | 21 | — |
| Shield | 6 | — |
| Hit points | 1 |
| Ground: scrub / sand / forest / snow | -2 / -1 / -4 / -1 |
| Charge distance | 30 |
| Formations | Square |
Technical stats
| Time between blows (primary / secondary) | 2.5 s / — |
| Extra fatigue in hot climates | 0 |
| Collision mass per man (1.0 is normal) | 1.09 |
| Spacing between men: close / loose | 1 × 1.2 m / 2 × 2.4 m |
| Default ranks | 5 |
In battle: Can hide in long grass · Good stamina
A core roster unit for one faction, which can raise it anywhere it holds the right building:
Any faction holding one of the provinces below can field it.
Exactly what a settlement must have, route by route (4)

| Zone | Provinces |
|---|---|
| Persian | 26 |