EN Runtime API 18 Skills - LIHACHTETAN/ClassicUO-Bad-Newbie-CSharp-Scripts-IDE GitHub Wiki

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Runtime API - Skills

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Each team opens a card with C#-signatures, parameters and several independent examples.

UO.GetSkillCap

Skills

Reads the skill limit received from the server.

UO.GetSkillCurrentValue

Skills

Reads the effective value of the skill with modifiers.

UO.GetSkillLockState

Skills

Reads the local skill change mode.

UO.GetSkillValue

Skills

Reads the base value of the skill without modifiers.

UO.SetSkillLockState

Skills

Requests a change to skill mode.

UO.SkillLockState

Skills

Requests a change to skill mode.

UO.SkillVal

Skills

Reads the legacy value of a skill or its mode/growth.

UO.TicksSkill

Skills

Reads the saved mark TicksSkill.

UO.UseSkill

Skills

Asks the server to use the skill by name. Exactly one parameter: skillName. UO.UseSkill("Hiding") tries to hide his own character. If the skill needs a target, select it with the game sight or in advance with a separate command WaitTargetObject.