Page Index - pret/pokeemerald GitHub Wiki
191 page(s) in this GitHub Wiki:
- Home
- FAQ
- Pages
- Ability Switcher via special
- Add a debug menu
- Add a EV IV Stat Editor UI
- Add A PokeVial Item
- Add Ability to Avoid Battle Damage in Debug Menu
- Add Ability to Swap Bikes Whenever
- Add Choice Specs Scarf hold item effects
- Add Description Submenu
- Add Difficulty Mode
- Add In‐Cart Rumble
- Add Nuzlocke Challenge
- Add PC Access in PokeNav
- Add Physical Special Split
- Add Sleep Mode
- Add Thief Ball
- Adding a New Trainer Class
- Adding a New Trainer Front Picture
- Adding a Pokémon Type & Disabling the Mystery Type
- Adding Multi region Support
- Adding new event object or overworld sprites
- Adding Support for Connectivity with Other Hacks Whilst Maintaining Connectivity with Vanilla
- Adding Time Based Encounters
- Adding Walking Animations to All NPCs
- All Trees Permanently Get Cut
- Allow All Pokemon to Evolve Without Trading
- Allow Both Latios and Latias Appear.
- Allow Feebas to be caught on any Valid Fishing Spot in Route 119 rather than only Three
- Allow Jumping Over Ledges with Acro Bike
- Allow Move Relearner to Teach Moves that Pre Evolutions Know
- Allow Running From Trainer Battles
- Allow running indoors
- Amulet Coin Effects If Anyone In Party is Holding It
- Automatically make the keyboard switch to lowercase after the first character
- Battle Controllers
- Better White Out Money Calculation
- Button Press to Skip Copyright Screen
- Chain Fishing
- Change Enemy Trainer Parties Depending on Difficulty
- Change initial PC items
- Change Someone's PC to Lanette's PC from the Start of the Game
- Change Starter Pokémon
- Change Time Based Evolution Times
- Changing the Battle Music Depending on the Opponent
- Colored stats by nature in summary screen
- Converting to FR Tilesets
- Custom Battle Mugshots
- Custom Border Dimensions
- Debugging using gdb (Windows, WSL2, Visual Studio Code mGBA)
- Debugging using printf
- Disable Bag Use In Battle
- Disable Catching Pokemon
- Disable Pokémon animation on Birch's intro Pokémon
- Disabling Union Room check when entering Pokémon Centers
- Dynamic overworld palette system
- Dynamic Trade Names
- Enable the Reset RTC Feature
- Enable trade with FRLG without beating the game
- Expanding The Metatile Count
- Extra save space with three lines of code
- Faster HP Drain
- Feature Branches
- Fish Will Now Always Get on Hook
- Fix AI's Switch In Battle
- Fix Snow Weather
- Fixing the aspect ratio of the Pokémon logo on the title screen
- Forcing Battle Animations for Major Battles
- Full Screen Start Menu by Archie and Mudskip
- Gen 6 Exp Share
- Gen 6 style Exp. Share Alternative Option
- Get Match Calls Only If Caller Wants a Rematch
- Get Rid of Battery Run Dry Error Message
- Get Rid of Pokemon Disobeying You
- Holding Select Allows For A Second Register Item
- How Menus Work ‐ Index
- How Menus Work ‐ Part 1
- How Menus Work ‐ Part 2
- How Menus Work ‐ Part 3
- How the Game Works
- How to add a new ability
- How to add a new Pokémon species
- How to add a new region map
- How to create a new regular trainer battle
- How to delete a map
- How to Support Savefile Backwards Compatibility
- Implement Missing Text Function RESET_FONT
- Implementing Catch EXP
- Implementing ipatix's High Quality Audio Mixer
- Implementing the “textcolor” script command from FRLG and give object events their own text colour
- Improve Partner Battle Code
- Improve the Loading of Battle Terrain
- Improving the WaitForVBlank function
- Increase money limit
- Infinite TM usage
- Instead of Asking to Stop learning a New Move, You'll be Asked to Continue Learning
- Item Automatically Goes to PC if Bag is Full
- Keep the Camera from Making Waves
- Latent Functions
- Learn moves upon evolution
- LGPE Style Bonus Premier Balls
- List Menu Text Coloring
- Make Cleanse Tag Avoid All Wild Encounters and Usable If Held By Anyone in Your Party; Make PokeDoll Do the Same for Trainers Seeing You
- Make Daycare Faster at Leveling Pokémon
- Make Key Items That Cannot Be Used In The Field Not Show A Use or Register Option
- Make L Button Be Turbo A When L=A Option Is Set
- Make Ledge Jumps Check Collision
- Make Mirage Island Check PC Pokémon
- Make Move Relearner Teach Egg Moves With A Flag
- Make Multiple Secret Bases
- Make Norman's Slaking Have Ability Intimidate
- Make Pokemon Not Heal When Going into PC
- Make Pokemon that Require a Fateful Encounter to be Legal to Always Be Set to Legal
- Make space for EWRAM Data for Summary screen
- Make the Bag Able to Hold 120 Items Instead of 30
- Make the Person in the Intro Match the the Save File
- Map Based Trainer Battle Music
- Move Item
- Multipage Options Menu
- Name Rater Allows Traded Pokemon to be Renamed
- New Birch's Briefcase With Fully Custom Starters by Archie and Mudskip
- New Custom Menu Border Themes (Basic)
- New Main Menu UI With Mugshot by Archie and Mudskip
- New Options Plus ‐ Multipage Options Menu with Faster Text, HP‐EXP Bar Speeds and Metric
- Nickname your Pokémon from the party menu
- Not showing dex entries until getting the Pokédex
- Omnidirectional Jump
- Optimization ‐ Remove Expensive and Redundant
BuildColorMaps()
Function - Option to Skip Copyright and Intro
- Overview: Items and their Effects
- Overview: The Party Menu
- Overview∶ The Game Loop
- Overview∶ The Task System
- Per Shop\Mart Item Prices
- Plural Giveitem
- Pokecenters Disregard Eggs
- Porting Fired Tilesets to Emerald (alternate version)
- Prompt for reusing Repels
- Push B in wild battle moves to Run
- Push B to Toggle Running Shoes
- Pushing B When Asked To Stop Learning Move Will Cancel Teaching The Move
- Quickly Run from a Battle by Holding Right While the Wild Pokémon's Name Appears
- Raise Odds of Catching a Pokemon by Pressing B When the Ball Shakes
- Random Info, Tips, and Tricks
- Reflections
- Remove 'Select' Sound From Specific Map Events
- Remove badge boosts
- Remove the backup save file
- Remove the extra save confirmation
- Remove the functionally redundant move grammar tables
- Remove Warp Fadescreen
- Removing the Animation Affines
- Repeated Field Medicine Use
- Reuse filler save space for Variables and Flags
- Revert Brendan May Sprites to Ruby Sapphire
- Set Metatile IDs From Another Map
- Set Up Item Balls on a Map Without Needing New Scripts
- Shifting to Pokémon Already in Battle Exits the Shift Menu
- Shiny Creation With a Flag
- Shop Items By Badge Count
- Show a throbber animation while the game is saving
- Show IVs EVs in Summary Screen
- Show Species That You're Switching For in the Party Menu
- Show Type Effectiveness In Battle Using Pre Existing Function and Disable in Option Menu
- Shuckle makes Berry Juice
- Something doesn't work I need help etc.
- Spawn Invisible Player
- Speedy Nurse Joy
- Spinda Second Frame Spot Addition
- Stair Warps
- Supplementary Scripting Macros
- Surfing Dismount Ground Effects
- Temporarily Replace Player or Enemy Party Pokemon
- The Basics of Scripting
- Toggle Trainer Sight
- Trainer Backsprite Editing
- Trainer Class Based Poké Balls
- Trainer Scripts
- Trainers No Longer Spin to Face You Right As You Pass Them
- Trigger Map Scripts By Flag
- Triple layer metatiles
- Tutorials
- Tweaking the count of health beeps
- Uniquely Shuffle Array
- Update Sitrus Berry's effect to Gen 4 standard
- Use HMs Without Any Pokemon in your Party Knowing Them
- Useful Modding Tools
- Useful Scripting Specials
- Why should I use this over binary hacking
- Why You Should (Almost) Always Be Using 32‐Bit Variables in Your Code