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Part of the Germanic group. Held in 83 of 1,307 regions · its people live in 84 · the state belief of 16 factions
83 of the 1,307 regions hold this belief, 6.4% of the map. In some it is the majority belief; in the rest it is a minority held alongside a larger one.
| Strength | Regions | Share of its regions |
|---|---|---|
| Majority | 56 | 67% |
| Minority | 27 | 33% |
Majority: 56 regions
Ampsivaria · Anglia · Angrivaria · Atmonia Vetus · Avionia · Bastarnia Vetus · Bructeria Maior · Bructeria Minor · Burgundia · Buria · Canninefatia Vetus · Caulcia-Campsiania · Chaedinia · Chamavia · Chasuaria-Dulgubnia · Chattia · Chattuaria · Chaucia Maior · Chaucia Minor · Cheruscia · Cimbria · Daucionia · Didunia · Eudosia · Favonaea-Firaesia · Fosia · Frisia · Gutia · Gutia Orientalis · Haria · Harudia · Helisia · Helveconia · Hermunduria · Hillevionia · Hirria · Insula Gutarum · Langobardia · Manimia · Marcomannia Vetus · Marvingia Vetus · Mugilonia-Sibinia · Naharvalia · Nuithonia · Quadia Vetus · Reudignia · Rugia · Sciria · Semnonia · Sidonia Vetus · Suardonia · Suionia-Sitonia · Teutonia · Varinia · Variscia · Zumia-Marsignia
Minority: 27 regions
Anartia · Betasia · Boihaemum · Caeracatia-Triboccia · Caerosia-Paemania · Ceutronia-Levacia · Condrusia-Segnia · Cugernia Vetus · Eburonia · Eburonia Orientalis · Geidumnia · Marsia Vetus · Mattiaca · Nemetia Vetus · Nervia · Pleumoxia-Grudia · Sturia-Marsacia · Sugambria · Sunicia-Texandria · Tencteria Vetus · Teuriohaemum · Treveria · Treveria Orientalis · Tubantia · Ubia Vetus · Usipetia Vetus · Vangionia Vetus
Germanic people live in 84 regions, and are the majority in 56 of them. The share is of each region's population.
Where its people live (84)
In 1 region its people live but do not hold the belief: Volcaea.
16 of the 239 factions hold this as their state belief. Between them they hold 24 settlements at the campaign start.
The 16 factions
| Faction | Culture | Provinces |
|---|---|---|
|
|
Germanic | 5 |
|
|
Germanic | 3 |
|
|
Germanic | 3 |
|
|
Germanic | 2 |
|
|
Germanic | 1 |
|
|
Germanic | 1 |
|
|
Germanic | 1 |
|
|
Germanic | 1 |
|
|
Germanic | 1 |
|
|
Germanic | 1 |
|
|
Germanic | 1 |
|
|
Germanic | 1 |
|
|
Germanic | 1 |
|
|
Germanic | 1 |
|
|
Germanic | 1 |
|
|
Germanic | — |
These buildings strengthen the belief where it is already held. How much they add depends on how strong it already is there: the columns run from a weak minority (1) to where it is the majority.
| Where | 1 | 2 | 3 | majority |
|---|---|---|---|---|
| Dependency | +4 | +8 | +12 | +16 |
| Direct Rule | +2 | +4 | +6 | +8 |
| Indirect Rule | +3 | +6 | +9 | +12 |
| Large Colony | +10 | +10 | +10 | +10 |
| Region Information Scroll | +2 | +4 | +6 | +8 |
| Small Colony | +6 | +6 | +6 | +6 |
These buildings add the belief only where it is not held yet; that is how it spreads to new regions:
| Where | What |
|---|---|
| Large Colony | Germanic belief +16 |
| Small Colony | Germanic belief +8 |
These also add the belief, depending on who owns the settlement, what government it has, or whether the belief is already there.
| Where | Amounts |
|---|---|
| Shrine, Temple, Large Temple, Awesome Temple, Pantheion | +1, +2, +4, +6, +8, +10 |
| Small Colony, Large Colony | +2, +4, +6, +8, +10, +16 |
| Town Theatre (Leisure), Odeon (Leisure), Theatre (Leisure), Great Theatre (Leisure) | +2, +5 |
| Racing Course (Leisure), Hippodrome (Leisure), Huge Hippodrome (Leisure) | +1, +2, +3 |
| Tavern (Leisure), Feasting Hall (Leisure) | +1, +2 |
| Amber Exports (Urban) | +2 |
| Homeland | +16 |
| Region Information Scroll | +16 |
Nothing. No building and no unit depends on a belief. Nor does any belief cause unrest against another in RIS, whether they share a group or not.
The Germanic group holds this belief alone.