Methods_T_Furcadia_Net_Proxy_ProxySession - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki
This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
The ProxySession type exposes the following members.
Name | Description | |
---|---|---|
Connect | Connect the Proxy to the Furcadia Game server (Overrides NetProxy.Connect().) | |
DisconnectClientStream | Disconnect from the Furcadia client (Inherited from NetProxy.) | |
DisconnectServerAndClientStreams | Disconnect from Furcadia and notify delegates. (Overrides NetProxy.DisconnectServerAndClientStreams().) | |
Dispose | implementation of Dispose pattern callable by consumers. (Overrides NetProxy.Dispose().) | |
Equals | Determines whether the specified object is equal to the current object. (Inherited from Object.) | |
Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) | |
GetEnumInt(T) | ||
GetHashCode | Serves as the default hash function. (Inherited from Object.) | |
GetType | Gets the Type of the current instance. (Inherited from Object.) | |
IsConnectedCharacter() | Are we the current executing character? | |
IsConnectedCharacter(Furre) | Is the target furre the connected characyer? | |
MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) | |
ParseServerChannel | Parse Channel Data | |
ParseServerData | Parse Server Data | |
SendError | send errors to the error handler (Inherited from NetProxy.) | |
SendFormattedTextToServer |
Format basic furcadia commands and send to server
We also mirror the client to server banish system.
This maybe a good place to place Proxy/Bot commands for controls default to say or "normal spoken command" |
|
SendToClient(String) | Send a raw instruction to the client (Overrides NetProxy.SendToClient(String).) | |
SendToClient(INetMessage) |
(Inherited from NetProxy.) |
|
SendToServer(String) | Send a raw instruction to Server through the Load Balancer (Overrides NetProxy.SendToServer(String).) | |
SendToServer(INetMessage) |
(Inherited from NetProxy.) |
|
TextToServer | Text Channel Prefixes (shout,whisper emote, Raw Server command) default to say or "normal spoken command" | |
ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
AsDouble | (Defined by ObjectExtensions.) | |
AsInt16 | (Defined by ObjectExtensions.) | |
AsInt32 | (Defined by ObjectExtensions.) | |
AsInt64 | (Defined by ObjectExtensions.) | |
AsString | (Defined by ObjectExtensions.) |