M_Furcadia_Net_Proxy_ProxySession_ParseServerData - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki
This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
Parse Server Data
Namespace: Furcadia.Net.Proxy
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43
C#
public void ParseServerData(
string data,
ref bool Handled
)
VB
Public Sub ParseServerData (
data As String,
ByRef Handled As Boolean
)
VB Usage
Dim instance As ProxySession
Dim data As String
Dim Handled As Boolean
instance.ParseServerData(data, Handled)
C++
public:
void ParseServerData(
String^ data,
bool% Handled
)
F#
member ParseServerData :
data : string *
Handled : bool byref -> unit
- data
- Type: System.String
[Missing documentation for "M:Furcadia.Net.Proxy.ProxySession.ParseServerData(System.String,System.Boolean@)"] - Handled
- Type: System.Boolean
[Missing documentation for "M:Furcadia.Net.Proxy.ProxySession.ParseServerData(System.String,System.Boolean@)"]
This is derived content from the Furcadia Dev Docs and Furcadia Technical Resources Update 23 Avatar Movement http://dev.furcadia.com/docs/023_new_movement.pdf
Update 27 Movement http://dev.furcadia.com/docs/027_movement.html