M_Furcadia_Net_Proxy_ProxySession_TextToServer - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki

ProxySession.TextToServer Method

This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]

Text Channel Prefixes (shout,whisper emote, Raw Server command) default to say or "normal spoken command"

Namespace: Furcadia.Net.Proxy
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43

Syntax

C#

public void TextToServer(
	ref string data
)

VB

Public Sub TextToServer ( 
	ByRef data As String
)

VB Usage

Dim instance As ProxySession
Dim data As String

instance.TextToServer(data)

C++

public:
void TextToServer(
	String^% data
)

F#

member TextToServer : 
        data : string byref -> unit 

Parameters

 

data
Type: System.String
[Missing documentation for "M:Furcadia.Net.Proxy.ProxySession.TextToServer(System.String@)"]

See Also

Reference

ProxySession Class
Furcadia.Net.Proxy Namespace

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