M_Furcadia_Net_Proxy_ProxySession_TextToServer - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki
This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
Text Channel Prefixes (shout,whisper emote, Raw Server command) default to say or "normal spoken command"
Namespace: Furcadia.Net.Proxy
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43
C#
public void TextToServer(
ref string data
)
VB
Public Sub TextToServer (
ByRef data As String
)
VB Usage
Dim instance As ProxySession
Dim data As String
instance.TextToServer(data)
C++
public:
void TextToServer(
String^% data
)
F#
member TextToServer :
data : string byref -> unit
- data
- Type: System.String
[Missing documentation for "M:Furcadia.Net.Proxy.ProxySession.TextToServer(System.String@)"]