M_Furcadia_Net_NetProxy_DisconnectServerAndClientStreams - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki
This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
Disconnect from the Furcadia gameserver and Furcadia client
Namespace: Furcadia.Net
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43
C#
public virtual void DisconnectServerAndClientStreams()
VB
Public Overridable Sub DisconnectServerAndClientStreams
VB Usage
Dim instance As NetProxy
instance.DisconnectServerAndClientStreams()
C++
public:
virtual void DisconnectServerAndClientStreams()
F#
abstract DisconnectServerAndClientStreams : unit -> unit
override DisconnectServerAndClientStreams : unit -> unit