N_Furcadia_Net - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki
This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
[Missing
Class | Description | |
---|---|---|
NetChannelEventArgs | ||
NetClientEventArgs | Client Status Event Arguments. | |
NetMessage | Default. | |
NetProxy | Furcadia base proxy connect between Client and Server. This is a low level class that handles the raw connections and furcadia proxy/firewall settings. We don't have TLS/SSL handling here, so therefore, Furcadia Settings for this are disabled | |
NetProxyException | Desctiption of NetProxyException. | |
NetServerEventArgs | Game Server Status Event Arguments | |
ParseChannelArgs | Parse Server Instruction set | |
ParseServerArgs |
Interface | Description | |
---|---|---|
INetMessage |
Delegate | Description | |
---|---|---|
NetProxy.ActionDelegate | ||
NetProxy.DataEventHandler | ||
NetProxy.DataEventHandler2 | ||
NetProxy.ErrorEventHandler |
Enumeration | Description | |
---|---|---|
ConnectionPhase | Connection Status | |
ServerInstructionType |
Server to Client Instruction set. (Furcadia v31c)
This is the set that FF3PP understands and uses.
these can change with each Furcadia update. |