T_Furcadia_Net_ConnectionPhase - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki

ConnectionPhase Enumeration

This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]

Connection Status

Namespace: Furcadia.Net
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43

Syntax

C#

[CLSCompliantAttribute(true)]
public enum ConnectionPhase

VB

<CLSCompliantAttribute(true)>
Public Enumeration ConnectionPhase

VB Usage

Dim instance As ConnectionPhase

C++

[CLSCompliantAttribute(true)]
public enum class ConnectionPhase

F#

[<CLSCompliantAttribute(true)>]
type ConnectionPhase

Members

 

Member name Value Description
error -1 Default Error Halt Game Server and Client Connection Procedure
Init 0 Initialize Connection
Connecting 1 Connection started
MOTD 2 Message of the Day IE: Good Morning Dave...
Auth 3 Login Account,Password, Character Name
Connected 4 Connection established
Disconnected 5 Connection lost

Remarks

Credit to Artex for his open source projects use this method Reference http://dev.furcadia.com/docs/027_movement.html

See Also

Reference

Furcadia.Net Namespace

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