M_Furcadia_Net_Proxy_ProxySession_IsConnectedCharacter - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki
This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]
Are we the current executing character?
Namespace: Furcadia.Net.Proxy
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43
C#
public bool IsConnectedCharacter()
VB
Public Function IsConnectedCharacter As Boolean
VB Usage
Dim instance As ProxySession
Dim returnValue As Boolean
returnValue = instance.IsConnectedCharacter()
C++
public:
bool IsConnectedCharacter()
F#
member IsConnectedCharacter : unit -> bool
Type: Boolean
[Missing documentation for "M:Furcadia.Net.Proxy.ProxySession.IsConnectedCharacter"]
ProxySession Class
IsConnectedCharacter Overload
Furcadia.Net.Proxy Namespace