M_Furcadia_Net_Proxy_ProxySession_IsConnectedCharacter - StarShip-Avalon-Projects/FurcadiaFramework GitHub Wiki

ProxySession.IsConnectedCharacter Method

This stuff is still in the planning stages. Any questions or Comments are welcome. [This is preliminary documentation and is subject to change.]

Are we the current executing character?

Namespace: Furcadia.Net.Proxy
Assembly: FurcadiaLib (in FurcadiaLib.dll) Version: 2.19.PreAlpha 43

Syntax

C#

public bool IsConnectedCharacter()

VB

Public Function IsConnectedCharacter As Boolean

VB Usage

Dim instance As ProxySession
Dim returnValue As Boolean

returnValue = instance.IsConnectedCharacter()

C++

public:
bool IsConnectedCharacter()

F#

member IsConnectedCharacter : unit -> bool 

Return Value

Type: Boolean
[Missing documentation for "M:Furcadia.Net.Proxy.ProxySession.IsConnectedCharacter"]

See Also

Reference

ProxySession Class
IsConnectedCharacter Overload
Furcadia.Net.Proxy Namespace

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