SBZ2 Eggman's Crumbling Floor - RetroKoH/S1Fixed GitHub Wiki
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Eggman's Crumbling Floor is an object in Sonic the Hedgehog, appearing in the post-level cutscene in Scrap Brain Zone Act 2. It's lined up in multiple pieces just before a light barrier which prevents Sonic from moving forward. From behind this barrier, Dr. Eggman hits a switch which triggers the floor to fall apart beneath Sonic, sending him to Scrap Brain Zone Act 3.
Subtypes
This object has no subtypes, but obSubtype (along with the following OST byte) are used as a flag for triggering the floor to crumble (S1Fixed will change this to use scrap RAM). The ASCII value "GO" triggers the floor to crumble.