Keyword Reference Alphabetical - QB64Official/qb64 GitHub Wiki
INDEX
Original QBasic keywords
| A | B | C | D | E | F | G | H | I | J | K | L | M | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| N | O | P | Q | R | S | T | U | V | W | X | Y | Z | 
QB64 specific keywords
| _A | _B | _C | _D | _E | _F | _G | _H | _I | _J | _K | _L | _M | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| _N | _O | _P | _Q | _R | _S | _T | _U | _V | _W | _X | _Y | _Z | 
OpenGL specific keywords
| _glA | _glB | _glC | _glD | _glE | _glF | _glG | _glH | _glI | _glJ | _glK | _glL | _glM | 
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| _glN | _glO | _glP | _glQ. | _glR | _glS | _glT | _glU. | _glV | _glW. | _glX. | _glY. | _glZ. | 
Original QBasic keywords:
These QBasic keywords (with a few noted exceptions) will work in all versions of QB64.
A
- ABS (function) converts any negative numerical value to a positive value.
 - CALL ABSOLUTE (statement) is used to access computer interrupt registers.
 - ACCESS (file statement) sets the read and write access of a file when opened.
 - ALIAS (QB64 DECLARE LIBRARY statement) denotes the actual name of an imported FUNCTION or SUB procedure.
 - AND (logical operator) is used to compare two numerical values bitwise.
 - AND (boolean) conditional operator is used to include another evaluation in an IF...THEN or Boolean statement.
 - APPEND (file mode) creates a new file or allows an existing file to have data added using WRITE (file statement) or PRINT (file statement)
 - AS is used to denote a variable type or file number.
 - ASC (function) returns the ASCII code number of a text STRING character.
 - ASC (statement) (QB64 only) sets the code value of an ASCII text character at a designated STRING position.
 - ATN (function) or arctangent returns the angle in radians of a numerical TAN value.
 
B
- BEEP (statement) creates an error sound of a fixed duration.
 - BINARY (file mode) creates or opens an existing file for GET and PUT byte-wise access.
 - BLOAD (statement) transfers the contents of a BINARY BSAVE file to a specific Arrays.
 - BSAVE (statement) transfers the contents of an Arrays to a specified size BINARY file.
 - BYVAL (statement) assigns a numerical variable value by its value, not the name.
 
C
- CALL (statement) optional statement that sends the program to a SUB procedure. Requires parameters be enclosed in brackets(parenthesis).
 - CALL ABSOLUTE (statement) is used to access computer interrupt registers.
 - CASE (SELECT CASE condition) designates specific conditions in a SELECT CASE statement block.
 - CASE ELSE (SELECT CASE condition) designates an alternative condition to be evaluated in a SELECT CASE statement block.
 - CASE IS (SELECT CASE condition) designates specific conditions in a SELECT CASE statement block.
 - CDBL (function) returns the closest DOUBLE value of a number.
 - CHAIN (statement) sends a program to another specified program module or compiled program.
 - CHDIR (statement) changes the current program path for file access.
 - CHR$ (function) returns a text STRING character by the specified ASCII code number.
 - CINT (function) returns the closest INTEGER value of a numerical value.
 - CIRCLE (statement) creates a circle, ellipse or arc at a designated graphical coordinate position.
 - CLEAR (statement) sets all variable and array values to zero number values or empty STRINGs.
 - CLNG (function) returns the closest LONG value of a numerical value.
 - CLOSE (statement) closes specific file number(s) or all files when a number is not specified.
 - CLS (statement) clears a program SCREEN, VIEW port or WINDOW.
 - COLOR (statement) sets the current text foreground and/or background color to be used.
 - COMMAND$ (function) returns the command line arguments passed when a program is run.
 - COMMON (statement) sets a variable name as shared by CHAINed program modules.
 - CONST (statement) sets a variable name and its value as a constant value to be used by all procedures.
 - COS (function) returns the cosine of a radian angle value.
 - CSNG (function) returns the closest SINGLE value of a numerical value.
 - CSRLIN (function) returns the present PRINT cursor text row SCREEN coordinate position.
 - CVD (function) returns the DOUBLE numerical value of an 8 byte MKD$ STRING.
 - CVDMBF (function) returns the DOUBLE numerical value of a MKDMBF$ STRING.
 - CVI (function) returns the INTEGER numerical value of a 2 byte MKI$ STRING.
 - CVL (function) returns the LONG numerical value of a 4 byte MKL$ STRING.
 - CVS (function) returns the SINGLE numerical value of a 4 byte MKS$ STRING.
 - CVSMBF (function) returns the SINGLE numerical value of a MKSMBF$ STRING.
 
D
- DATA (statement) creates a line of fixed program information separated by commas.
 - DATE$ (function) returns the present Operating System date STRING formatted as mm-dd-yyyy.
 - DATE$ (statement) sets the date of the Operating System using a mm-dd-yyyy STRING format.
 - DECLARE SUB/FUNCTION (BASIC statement) declares a SUB or FUNCTION procedure at the start of a program. Not required in QB64.
 - DECLARE LIBRARY declares a C++, SDL or Operating System SUB or FUNCTION to be used.
 - DECLARE DYNAMIC LIBRARY declares DYNAMIC, CUSTOMTYPE or STATIC library(DLL) SUB or FUNCTION.
 - DEF SEG (statement) defines a segment in memory to be accessed by a memory procedure.
 - DEFDBL (statement) defines a set of undefined variable name starting letters as DOUBLE type numerical values.
 - DEFINT (statement) defines a set of undefined variable name starting letters as INTEGER type numerical values.
 - DEFLNG (statement) defines a set of undefined variable name starting letters as LONG type numerical values.
 - DEFSNG (statement) defines a set of undefined variable name starting letters as SINGLE type numerical values.
 - DEFSTR (statement) defines a set of undefined variable name starting letters as STRING type values.
 - DIM (statement) defines a variable as a specified type and can size a STATIC array.
 - DO...LOOP (statement) sets a recursive procedure loop that can be ignored or exited using conditional arguments.
 - DOUBLE (numerical type #) 8 byte value limited to values up to 15 decimal places.
 - DRAW (statement) uses a special STRING format that draws graphical lines in specific directions.
 - $DYNAMIC (Metacommand) used at the start of a program to set all program arrays as changeable in size using REDIM.
 
E
- ELSE (IF...THEN statement) is used to direct program flow when no other condition is evaluated as true.
 - ELSEIF (IF...THEN statement) is used with THEN to set alternate conditional evaluations.
 - END (statement) sets the end of a program, sub-procedure, statement block, DECLARE LIBRARY or TYPE definition.
 - IF...THEN (statement) ENDs an IF...THEN conditional block statement using more than one line of code.
 - ENVIRON (statement) temporarily sets an environmental key/pair value.
 - ENVIRON$ (function) returns a specified string setting or numerical position as an environmental STRING value.
 - EOF (file function) returns -1 when a file INPUT (file statement) or GET has reached the end of a file.
 - EQV (logic operator) is used to compare two numerical values bitwise.
 - ERASE (statement) clears the values from $STATIC arrays and completely removes $DYNAMIC arrays.
 - ERDEV (function) returns an error code from the last device to create an error.
 - ERDEV$ (function) returns the 8 character name of the last device to declare an error as a STRING.
 - ERL (error function) returns the closest line number before an error occurred if line numbers are used.
 - ERR (function) returns the ERROR Codes when a program error occurs.
 - ERROR (statement) sets a specific ERROR Code to be simulated.
 - EVERYCASE Used on SELECT CASE statement.
 - EXIT (statement) immediately exits a program FOR...NEXT, DO...LOOP, SUB or FUNCTION procedure.
 - EXP (function) returns the value of e to the exponential power specified.
 
F
- FIELD (statement) defines the variable sizes to be written or read from a file.
 - FILEATTR (function) returns the current file access mode.
 - FILES (statement) returns a list of files in the current directory path to the SCREEN.
 - FIX (function) returns the rounded INTEGER value of a numerical value.
 - FOR...NEXT (statement) creates a recursive loop procedure that loop a specified number of times.
 - FOR (file statement) used in an OPEN file or device statement to indicate the access mode.
 - FRE (function) returns the number of bytes of Memory available to running programs.
 - FREE (QB64 TIMER statement) frees a numbered TIMER event in QB64.
 - FREEFILE (file function) returns a file number that is currently not in use by the Operating System.
 - FUNCTION (procedure block) sub-procedure that can calculate and return one value to a program in its name.
 
G
- GET (file statement) reads a file sequentially or at a specific position and returns the value as the variable type used.
 - GET (TCP/IP statement) reads a connection port to return a value.
 - GET (graphics statement) maps an area the current SCREEN video information and places it in an INTEGER arrays.
 - GOSUB (statement) sends the program to a designated line label procedure in the main program.
 - GOTO (statement) sends the program to a designated line number or line label in a procedure.
 
H
- HEX$ (function) returns the hexadecimal (base 16) STRING representation of the INTEGER part of any value.
 
I
- IF...THEN (statement) a conditional block statement used control program flow.
 - IMP (logic operator) is used to compare two numerical values bitwise.
 - $INCLUDE (Metacommand) designates a text code library file to include with the program.
 - INKEY$ (function) ASCII returns a STRING value entry from the keyboard.
 - INP (function) returns a numerical value from a specified port register address. See Keyboard scancodes
 - INPUT (statement) a user input that returns a value to one or more specified variable(s).
 - INPUT (file mode) OPEN statement that only allows an existing file to be read using INPUT (file statement) or INPUT$.
 - INPUT (file statement) reads a file sequentially using the variable types designated.
 - INPUT$ (function) returns a designated number of STRING bytes from the keyboard entry or a file number.
 - INSTR (function) returns the position in a text STRING where a character sequence match starts.
 - INT (function) rounds a numerical value to an INTEGER value by removing the decimal point fraction.
 - INTEGER (% numerical type) 2 byte whole values from -32768 to 32767.
 - INTERRUPT (statement) is used to access computer interrupt registers.
 - INTERRUPTX (statement) is used to access computer interrupt registers.
 - IOCTL (statement)
 - IOCTL$ (function)
 
K
- KEY n (statement) used with ON KEY(n) events to assign a "soft key" string to a key or create a user defined key.
 - KEY(n) (statement) used with ON KEY(n) events to assign, enable, disable or suspend event trapping.
 - KEY LIST (statement) lists the 12 Function key soft key string assignments going down left side of screen.
 - KILL (statement) deletes the specified file without a warning. Remove empty folders with RMDIR.
 
L
- LBOUND (function) returns the lower boundary of the specified array.
 - LCASE$ (function) returns the lower case value of a STRING.
 - LEFT$ (function) returns the specified number of text characters from the left end of a STRING.
 - LEN (function) returns the length or number of characters in a STRING value in bytes.
 - LET (statement) assigns a variable a literal value. Not required.
 - LINE (statement) creates a graphic line or box on the SCREEN.
 - LINE INPUT (statement) user input can be any text character including commas and quotes as a STRING value only.
 - LINE INPUT (file statement) returns an entire text file line and returns it as a STRING value.
 - KEY LIST displays the current ON KEY(n) function key (F1 to F10) "soft key" settings.
 - LOC (function) returns the present file byte position or number of bytes in the OPEN COM buffer.
 - LOCATE (statement) sets the text cursor's row and column position for a PRINT or INPUT statement.
 - LOCK (statement) restricts access to portions or all of a file by other programs or processes.
 - LOF (function) returns the size of an OPEN file in bytes.
 - LOG (function) returns the natural logarithm of a specified numerical value
 - LONG (& numerical type) 4 byte whole values from -2147483648 to 2147483647.
 - DO...LOOP (block statement) bottom end of a recursive DO loop.
 - LPOS (function) returns the printer head position.
 - LPRINT (statement) sends STRING data to the default LPT or USB printer.
 - LPRINT USING (statement) sends template formatted text to the default LPT or USB printer.
 - LSET (statement) left justifies the text in a string so that there are no leading spaces.
 - LTRIM$ (function) returns a STRING value with no leading spaces.
 
M
- MID$ (function) returns a designated portion of a STRING.
 - MID$ (statement) redefines existing characters in a STRING.
 - MKD$ (function) returns an 8 byte ASCII STRING representation of a DOUBLE numerical value.
 - MKDIR (statement) creates a new folder in the current or designated program path.
 - MKDMBF$ (function) returns an 8 byte Microsoft Binary Format STRING representation of a DOUBLE numerical value.
 - MKI$ (function) returns a 2 byte ASCII STRING representation of an INTEGER.
 - MKL$ (function) returns a 4 byte ASCII STRING representation of a LONG numerical value.
 - MKS$ (function) returns a 4 byte ASCII STRING representation of a SINGLE numerical value.
 - MKSMBF$ (function) returns an 8 byte Microsoft Binary Format STRING representation of a DOUBLE numerical value.
 - MOD (math operator) performs integer remainder division on a numerical value.
 
N
- NAME (statement) names an existing file name AS a new file name.
 - NEXT (statement) bottom end of a FOR...NEXT counter loop to returns to the start or a RESUME error.
 - NOT (logical operator) inverts the value of a logic operation or returns True when a boolean evaluation is False.
 
O
- OCT$ (function) returns the octal (base 8) STRING representation of the INTEGER part of any value.
 - OFF (event statement) turns off all ON event checking.
 - ON COM(n) (statement) sets up a COM port event procedure call.
 - ON ERROR (statement) sets up and activates an error event checking procedure call. Use to avoid program errors.
 - ON KEY(n) (statement) sets up a keyboard key entry event procedure.
 - ON PEN (statement) sets up a pen event procedure call.
 - ON PLAY(n) (statement) sets up a PLAY event procedure call.
 - ON STRIG(n) (statement) sets up a joystick button event procedure call.
 - ON TIMER(n) (statement) sets up a timed event procedure call.
 - ON UEVENT (statement) Not implemented in QB64.
 - ON...GOSUB (statement) sets up a numerical event procedure call.
 - ON...GOTO (statement) sets up a numerical event procedure call.
 - OPEN (file statement) opens a file name for an access mode with a specific file number.
 - OPEN COM (statement) opens a serial communication port for access at a certain speed and mode.
 - OPTION BASE (statement) can set the lower boundary of all arrays to 1.
 - OR (logic operator) is used to compare two numerical values bitwise.
 - OR (boolean) conditional operator is used to include an alternative evaluation in an IF...THEN or Boolean statement.
 - OUT (statement) writes numerical data to a specified register port.
 - OUTPUT (file mode) creates a new file or clears all data from an existing file to access the file sequentially.
 
P
- PAINT (statement) fills an enclosed area of a graphics SCREEN with a color until it encounters a specific colored border.
 - PALETTE (statement) sets the Red, Green and Blue color attribute intensities using a RGB multiplier calculation.
 - PALETTE USING (statement) sets the color intensity settings using a designated arrays.
 - PCOPY (statement) swaps two designated memory page images when page swapping is enabled in the SCREEN statement.
 - PEEK (function) returns a numerical value from a specified segment address in memory.
 - PEN (function) returns requested information about the light pen device used.
 - PEN (statement) enables/disables or suspends event trapping of a light pen device.
 - PLAY(n) (function) returns the number of notes currently in the background music queue.
 - PLAY (statement) uses a special STRING format that can produce musical tones and effects.
 - PMAP (function) returns the physical or WINDOW view graphic coordinates.
 - POINT (function) returns the color attribute number or 32 bit _RGB32 value.
 - POKE (statement) writes a numerical value to a specified segment address in memory.
 - POS (function) returns the current text column position of the text cursor.
 - PRESET (statement) sets a pixel coordinate to the background color unless one is specified.
 - PRINT (statement) prints text STRING or numerical values to the SCREEN.
 - PRINT (file statement) prints text STRING or numerical values to a file.
 - PRINT USING (statement) prints a template formatted STRING to the SCREEN.
 - PRINT USING (file statement) prints a template formatted STRING to a file.
 - PSET (statement) sets a pixel coordinate to the current color unless a color is designated.
 - PUT (file I/O statement) writes data sequentially or to a designated position using a variable value.
 - PUT (TCP/IP statement) sends raw data to a user's connection handle.
 - PUT (graphics statement) places pixel data stored in an INTEGER array to a specified area of the SCREEN.
 
R
- RANDOM (file mode) creates a file or opens an existing file to GET and PUT records of a set byte size.
 - RANDOMIZE (statement) sets the random seed value for a specific sequence of random RND values.
 - RANDOMIZE restarts the designated seed value's random sequence of values from the beginning.
 - READ (statement) reads values from a DATA field. ACCESS READ is used with the OPEN statement.
 - REDIM (statement) creates a new $DYNAMIC array or resizes one without losing data when _PRESERVE is used.
 - REM (statement) or an apostrophe tells the program to ignore statements following it on the same line.
 - RESET (statement) closes all files and writes the directory information to a diskette before it is removed from a disk drive.
 - RESTORE (statement) resets the DATA pointer to the start of a designated field of data.
 - RESUME (statement) an ERROR Codes handling procedure exit that can send the program to a line number or the NEXT code line.
 - RETURN (statement) returns the program to the code immediately following a GOSUB call.
 - RIGHT$ (function) returns a specific number of text characters from the right end of a STRING.
 - RMDIR (statement) removes an empty folder from the current path or the one designated.
 - RND (function) returns a random number value from 0 to .9999999.
 - RSET (statement) right justifies a string value so that any end spaces are moved to the beginning.
 - RTRIM$ (function) returns a STRING with all spaces removed from the right end.
 - RUN (statement) clears and restarts the program currently in memory or executes another specified program.
 
S
- SADD (function) returns the address of a STRING variable as an offset from the current data segment.
 - SCREEN (function) can return the ASCII character code or color of the text at a text designated coordinate.
 - SCREEN (statement) sets the display mode and size of the program window.
 - SEEK (function) returns the present byte position in an OPEN file.
 - SEEK (statement) moves to a specified position in an OPEN file.
 - SELECT CASE (statement) a program flow block that can handle numerous conditional evaluations.
 - SETMEM (function) sets the memory to use.
 - SGN (function) returns -1 for negative, 0 for zero, and 1 for positive numerical values.
 - SHARED (statement) designates that a variable can be used by other procedures or the main procedure when in a sub-procedure.
 - SHELL (statement) sends STRING commands to the command line. SHELL calls will not affect the current path.
 - SHELL (function) executes an external command or calls another program. Returns codes sent by END or SYSTEM.
 - SIGNAL (OS 2 event)
 - SIN (function) returns the sine of a radian angle.
 - SINGLE (! numerical type) 4 byte floating decimal point values up to 7 decimal places.
 - SLEEP (statement) pauses the program for a designated number of seconds or until a key is pressed.
 - SOUND (statement) creates a sound of a specified frequency and duration.
 - SPACE$ (function) returns a designated number of spaces to a STRING.
 - SPC (function) moves the text cursor a number of spaces on the SCREEN.
 - SQR (function) returns the square root of a non-negative number.
 - STATIC (statement) creates a SUB or FUNCTION variable that retains its value.
 - $STATIC (Metacommand) used at the start of a program to set all program arrays as unchangeable in size using DIM.
 - STEP (keyword) move relatively from one graphic position or change the counting increment in a FOR...NEXT loop.
 - STICK (function) returns the present joystick position.
 - STOP (statement) stops a program when troubleshooting or stops an ON event.
 - STR$ (function) returns a STRING value of a number with a leading space when it is positive.
 - STRIG (function) returns the joystick button press values when read.
 - STRIG(n) (statement)
 - STRING ($ variable type) one byte text variable with ASCII code values from 0 to 255.
 - STRING$ (function) returns a designated number of string characters.
 - SUB (procedure block) sub-procedure that can calculate and return multiple parameter values.
 - SWAP (statement) swaps two STRING or numerical values.
 - SYSTEM (statement) ends a program immediately.
 
T
- TAB (function) moves a designated number of columns on the SCREEN.
 - TAN (function) returns the ratio of SINe to COSine or tangent value of an angle measured in radians.
 - THEN (IF...THEN keyword) must be used in a one line IF...THEN program flow statement.
 - TIME$ (function) returns the present time setting of the Operating System as a format hh:mm:ss STRING.
 - TIMER (function) returns the number of seconds since midnight as a SINGLE value.
 - TIMER (statement) events based on the designated time interval and timer number.
 - TO indicates a range of numerical values or an assignment of one value to another.
 - TYPE (definition) defines a variable type or file record that can include any STRING or numerical types.
 
U
- UBOUND (function) returns the upper-most index number of a designated arrays.
 - UCASE$ (function) returns an uppercase representation of a specified STRING.
 - UEVENT (statement) Not implemented in QB64.
 - UNLOCK (statement) unlocks a designated file or portions of it.
 - UNTIL (condition) evaluates a DO...LOOP condition until it is True.
 
V
- VAL (function) returns the numerical value of a STRING number.
 - VARPTR (function) returns the segment pointer address in memory.
 - VARPTR$ (function) returns the string value of a numerical value in memory.
 - VARSEG (function) returns the segment address of a value in memory.
 - VIEW (graphics statement) sets up a graphic view port area of the SCREEN.
 - VIEW PRINT (statement) sets up a text view port area of the SCREEN.
 
W
- WAIT (statement) waits until a vertical retrace is started or a SCREEN draw ends.
 - WEND (statement) the bottom end of a WHILE...WEND loop.
 - WHILE (condition) evaluates a DO...LOOP or WHILE...WEND condition until it is False.
 - WHILE...WEND (statement) sets a recursive procedure loop that can only be exited using the WHILE conditional argument.
 - WIDTH (statement) sets the text column and row sizes in several SCREEN modes.
 - WINDOW (statement) maps a window size different from the program's window size.
 - WRITE (screen I/O statement) prints variable values to the screen with commas separating each value.
 - WRITE (file statement) writes data to a file with each variable value separated by commas.
 
X
- XOR (logic operator) is used to compare two numerical values bitwise.
 
QB64 specific keywords
Keywords beginning with underscores are QB64 specific. To use them without the prefix, use $NOPREFIX. Also note that the underscore prefix is reserved for QB64 KEYWORDS only.
_A
- _ACCEPTFILEDROP (statement) turns a program window into a valid drop destination for dragging files from Windows Explorer.
 - _ACOS (function) arccosine function returns the angle in radians based on an input COSine value range from -1 to 1.
 - _ACOSH (function) Returns the nonnegative arc hyperbolic cosine of x, expressed in radians.
 - _ALLOWFULLSCREEN (statement) allows setting the behavior of the ALT+ENTER combo.
 - _ALPHA (function) returns the alpha channel transparency level of a color value used on a screen page or image.
 - _ALPHA32 (function) returns the alpha channel transparency level of a color value used on a 32 bit screen page or image.
 - _ASIN (function) Returns the principal value of the arc sine of x, expressed in radians.
 - _ASINH (function) Returns the arc hyperbolic sine of x, expressed in radians.
 - _ASSERT (statement) Performs debug tests.
 - $ASSERTS (metacommand) Enables the _ASSERT macro
 - _ATAN2 (function) Returns the principal value of the ATN of y/x, expressed in radians.
 - _ATANH (function) Returns the arc hyperbolic tangent of x, expressed in radians.
 - _AUTODISPLAY (statement) enables the automatic display of the screen image changes previously disabled by _DISPLAY.
 - _AUTODISPLAY (function) returns the current display mode as true (-1) if automatic or false (0) if per request using _DISPLAY.
 - _AXIS (function) returns a SINGLE value between -1 and 1 indicating the maximum distance from the device axis center, 0.
 
_B
- _BACKGROUNDCOLOR (function) returns the current SCREEN background color.
 - _BIT (` numerical type) can return only signed values of 0 (bit off) and -1 (bit on). Unsigned 0 or 1.
 - _BLEND (statement) statement turns on 32 bit alpha blending for the current image or screen mode and is default.
 - _BLEND (function) returns -1 if enabled or 0 if disabled by _DONTBLEND statement.
 - _BLINK (statement) statement turns blinking colors on/off in SCREEN 0
 - _BLINK (function) returns -1 if enabled or 0 if disabled by _BLINK statement.
 - _BLUE (function) function returns the palette or the blue component intensity of a 32-bit image color.
 - _BLUE32 (function) returns the blue component intensity of a 32-bit color value.
 - _BUTTON (function) returns -1 when a controller device button is pressed and 0 when button is released.
 - _BUTTONCHANGE (function) returns -1 when a device button has been pressed and 1 when released. Zero indicates no change.
 - _BYTE (%% numerical type) can hold signed values from -128 to 127 (one byte or _BIT * 8). Unsigned from 0 to 255.
 
_C
- _CAPSLOCK (function) returns -1 when Caps Lock is on
 - _CAPSLOCK (statement) sets Caps Lock key state
 - $CHECKING (QB64 C++ Metacommand) turns event error checking OFF or ON.
 - _CEIL (function) Rounds x upward, returning the smallest integral value that is not less than x.
 - _CINP (function) Returns a key code from $CONSOLE input
 - _CLEARCOLOR (function) returns the current transparent color of an image.
 - _CLEARCOLOR (statement) sets a specific color index of an image to be transparent
 - _CLIP (PUT (graphics statement) graphics option) allows placement of an image partially off of the screen.
 - _CLIPBOARD$ (function) returns the operating system's clipboard contents as a STRING.
 - _CLIPBOARD$ (statement) sets and overwrites the STRING value in the operating system's clipboard.
 - _CLIPBOARDIMAGE (function) pastes an image from the clipboard into a new QB64 image in memory.
 - _CLIPBOARDIMAGE (statement) copies a valid QB64 image to the clipboard.
 - $COLOR (metacommand) includes named color constants in a program
 - _COMMANDCOUNT (function) returns the number of arguments passed to the compiled program from the command line.
 - _CONNECTED (function) returns the status of a TCP/IP connection handle.
 - _CONNECTIONADDRESS$ (TCP/IP function) returns a connected user's STRING IP address value using the handle.
 - $CONSOLE (QB64 Metacommand) creates a console window that can be used throughout a program.
 - _CONSOLE (statement) used to turn a console window OFF or ON or to designate _DEST _CONSOLE for output.
 - _CONSOLEINPUT (function) fetches input data from a $CONSOLE window to be read later (both mouse and keyboard)
 - _CONSOLETITLE (statement) creates the title of the console window using a literal or variable STRING.
 - _CONTINUE (statement) skips the remaining lines in a control block (DO/LOOP, FOR/NEXT or WHILE/WEND)
 - _CONTROLCHR (statement) OFF allows the control characters to be used as text characters. ON (default) can use them as commands.
 - _CONTROLCHR (function) returns the current state of _CONTROLCHR as 1 when OFF and 0 when ON.
 - _COPYIMAGE (function) copies an image handle value to a new designated handle.
 - _COPYPALETTE (statement) copies the color palette intensities from one 4 or 8 BPP image to another image.
 - _CV (function) converts any _MK$ STRING value to the designated numerical type value.
 - _CWD$ (function) returns the current working directory as a STRING value.
 
_D
- _D2G (function) converts degrees to gradian angle values.
 - _D2R (function) converts degrees to radian angle values.
 - $DEBUG (metacommand) enables debugging features, allowing you to step through your code line by line
 - DECLARE LIBRARY declares a C++, SDL or Operating System SUB or FUNCTION to be used.
 - DECLARE DYNAMIC LIBRARY declares DYNAMIC, CUSTOMTYPE or STATIC library (DLL) SUB or FUNCTION.
 - _DEFAULTCOLOR (function) returns the current default text color for an image handle or page.
 - _DEFINE (statement) defines a range of variable names according to their first character as a data type.
 - _DEFLATE$ (function) compresses a string
 - _DELAY (statement) suspends program execution for a SINGLE number of seconds.
 - _DEPTHBUFFER (statement) enables, disables, locks or clears depth buffering.
 - _DESKTOPHEIGHT (function) returns the height of the desktop (not program window).
 - _DESKTOPWIDTH (function) returns the width of the desktop (not program window).
 - _DEST (statement) sets the current write image or SCREEN page destination for prints or graphics.
 - _DEST (function) returns the current destination screen page or image handle value.
 - _DEVICE$ (function) returns a STRING expression listing a designated numbered input device name and types of input.
 - _DEVICEINPUT (function) returns the _DEVICES number of an _AXIS, _BUTTON or _WHEEL event.
 - _DEVICES (function) returns the number of input devices found on a computer system including the keyboard and mouse.
 - _DIR$ (function) returns common paths in Windows only, like My Documents, My Pictures, My Music, Desktop.
 - _DIREXISTS (function) returns -1 if the Directory folder name STRING parameter exists. Zero if it does not.
 - _DISPLAY (statement) turns off the _AUTODISPLAY while only displaying the screen changes when called.
 - _DISPLAY (function) returns the handle of the current image that is displayed on the screen.
 - _DISPLAYORDER (statement) designates the order to render software, hardware and custom-opengl-code.
 - _DONTBLEND (statement) statement turns off default _BLEND 32 bit _ALPHA blending for the current image or screen.
 - _DONTWAIT (SHELL action) specifies that the program should not wait until the shelled command/program is finished.
 - _DROPPEDFILE (function) returns the list of items (files or folders) dropped in a program's window after _ACCEPTFILEDROP is enabled.
 
_E
- _ECHO (statement) used in conjunction with $IF for the pre-compiler.
 - $ELSE (Pre-Compiler Metacommand) used in conjunction with $IF for the pre-compiler.
 - $ELSEIF (Pre-Compiler Metacommand) used in conjunction with $IF for the pre-compiler.
 - $END IF (Pre-Compiler Metacommand) used in conjunction with $IF for the pre-compiler.
 - $ERROR (precompiler metacommand) used to trigger compiler errors.
 - _ERRORLINE (function) returns the source code line number that caused the most recent runtime error.
 - _ERRORMESSAGE$ (function) returns a human-readable message describing the most recent runtime error.
 - $EXEICON (Pre-Compiler Metacommand) used with a .ICO icon file name to embed the image into the QB64 executable.
 - _EXIT (function) prevents a user exit and indicates if a user has clicked the close X window button or CTRL + BREAK.
 
_F
- _FILEEXISTS (function) returns -1 if the file name STRING parameter exists. Zero if it does not.
 - _FINISHDROP (statement) resets _TOTALDROPPEDFILES and clears the _DROPPEDFILE list of items (files/folders).
 - _FLOAT (numerical type ##) offers the maximum floating-point decimal precision available using QB64.
 - _FONT (statement) sets the current font handle to be used by PRINT or _PRINTSTRING.
 - _FONT (function) creates a new font handle from a designated image handle.
 - _FONTHEIGHT (function) returns the current text or font height.
 - _FONTWIDTH (function) returns the current text or font width.
 - _FREEFONT (statement) releases the current font handle from memory.
 - _FREEIMAGE (statement) releases a designated image handle from memory.
 - _FREETIMER (function) returns an unused timer number value to use with ON TIMER(n).
 - _FULLSCREEN (statement) sets the program window to full screen or OFF. Alt + Enter does it manually.
 - _FULLSCREEN (function) returns the fullscreen mode in use by the program.
 
_G
- _G2D (function) converts gradian to degree angle values.
 - _G2R (function) converts gradian to radian angle values.
 - _GLRENDER (statement) sets whether context is displayed, on top of or behind the software rendering.
 - _GREEN (function) function returns the palette or the green component intensity of a 32-bit image color.
 - _GREEN32 (function) returns the green component intensity of a 32-bit color value.
 
_H
- _HEIGHT (function) returns the height of a designated image handle.
 - _HIDE (SHELL action) hides the command line display during a shell.
 - _HYPOT (function) Returns the hypotenuse of a right-angled triangle whose legs are x and y.
 
_I
- $IF (Pre-Compiler Metacommand) used to set an IF condition for the precompiler.
 - _ICON (statement) designates a _LOADIMAGE image file handle to be used as the program's icon or loads the embedded icon (see $EXEICON).
 - _INCLERRORFILE$ {function) returns the name of the original source code $INCLUDE module that caused the most recent error.
 - _INCLERRORLINE (function) returns the line number in an included file that caused the most recent error.
 - _INFLATE$ (function) decompresses a string
 - _INSTRREV (function) allows searching for a substring inside another string, but unlike INSTR it returns the last occurrence instead of the first one.
 - _INTEGER64 (&& numerical type) can hold whole numerical values from -9223372036854775808 to 9223372036854775807.
 
_K
- _KEYCLEAR (statement) clears the keyboard buffers for INKEY$, _KEYHIT, and INP.
 - _KEYHIT (function) returns ASCII one and two byte, SDL Virtual Key and Unicode keyboard key press codes.
 - _KEYDOWN (function) returns whether CTRL, ALT, SHIFT, combinations and other keys are pressed.
 
_L
- $LET (Pre-Compiler Metacommand) used to set a flag variable for the precompiler.
 - _LASTAXIS (function) returns the number of axis available on a specified number device listed by _DEVICE$.
 - _LASTBUTTON (function) returns the number of buttons available on a specified number device listed by _DEVICE$.
 - _LASTWHEEL (function) returns the number of scroll wheels available on a specified number device listed by _DEVICE$.
 - _LIMIT (statement) sets the loops per second rate to slow down loops and limit CPU usage.
 - _LOADFONT (function) designates a _FONT TTF file to load and returns a handle value.
 - _LOADIMAGE (function) designates an image file to load and returns a handle value.
 
_M
- _MAPTRIANGLE (statement) maps a triangular image source area to put on a destination area.
 - _MAPUNICODE (statement) maps a Unicode value to an ASCII code number.
 - _MAPUNICODE (function) returns the Unicode (UTF32) code point value of a mapped ASCII character code.
 - _MEM (function) returns _MEM block referring to the largest continuous memory region beginning at a designated variable's offset.
 - _MEM (variable type) contains read only dot elements for the OFFSET, SIZE, TYPE and ELEMENTSIZE of a block of memory.
 - _MEMCOPY (statement) copies a value from a designated OFFSET and SIZE TO a block of memory at a designated OFFSET.
 - _MEMELEMENT (function) returns a _MEM block referring to a variable's memory (but not past it).
 - _MEMEXISTS (function) verifies that a memory block exists for a memory variable name or returns zero.
 - _MEMFILL (statement) fills a designated memory block OFFSET with a certain SIZE and TYPE of value.
 - _MEMFREE (statement) frees a designated memory block in a program. Only free memory blocks once.
 - _MEMGET (statement) reads a value from a designated memory block at a designated OFFSET
 - _MEMGET (function) returns a value from a designated memory block and OFFSET using a designated variable TYPE.
 - _MEMIMAGE (function) returns a _MEM block referring to a designated image handle's memory
 - _MEMNEW (function) allocates new memory with a designated SIZE and returns a _MEM block referring to it.
 - _MEMPUT (statement) places a designated value into a designated memory block OFFSET
 - _SCREENMOVE (_SCREENMOVE parameter) centers the program window on the desktop in any screen resolution.
 - _MK$ (function) converts a numerical value to a designated ASCII STRING value.
 - _MOUSEBUTTON (function) returns the status of a designated mouse button.
 - _MOUSEHIDE (statement) hides the mouse pointer from view
 - _MOUSEINPUT (function) returns a value if the mouse status has changed since the last read.
 - _MOUSEMOVE (statement) moves the mouse pointer to a designated position on the program SCREEN.
 - _MOUSEMOVEMENTX (function) returns the relative horizontal position of the mouse cursor compared to the previous position.
 - _MOUSEMOVEMENTY (function) returns the relative vertical position of the mouse cursor compared to the previous position.
 - _MOUSEPIPEOPEN (function) creates a pipe handle value for a mouse when using a virtual keyboard.
 - _MOUSESHOW (statement) displays the mouse cursor after it has been hidden or can change the cursor shape.
 - _MOUSEWHEEL (function) returns the number of mouse scroll wheel "clicks" since last read.
 - _MOUSEX (function) returns the current horizontal position of the mouse cursor.
 - _MOUSEY (function) returns the current vertical position of the mouse cursor.
 
_N
- _NEWIMAGE (function) creates a designated size program SCREEN or page image and returns a handle value.
 - $NOPREFIX (metacommand) allows QB64-specific keywords to be used without the underscore prefix.
 - _NUMLOCK (function) returns -1 when Num Lock is on
 - _NUMLOCK (statement) sets Num Lock key state
 
_O
- _OFFSET (function) returns the memory offset of a variable when used with DECLARE LIBRARY or _MEM only.
 - _OFFSET (%& numerical type) can be used store the value of an offset in memory when using DECLARE LIBRARY or MEM only.
 - _OPENCLIENT (TCP/IP function) connects to a Host on the Internet as a Client and returns the Client status handle.
 - _OPENCONNECTION (TCP/IP function) open's a connection from a client that the host has detected and returns a status handle.
 - _OPENHOST (TCP/IP function) opens a Host and returns a Host status handle.
 - OPTION _EXPLICIT (Pre-compiler directive) instructs the compiler to require variable declaration with DIM or an equivalent statement.
 - OPTION _EXPLICITARRAY (Pre-compiler directive) instructs the compiler to require array declaration with DIM or an equivalent statement.
 - _OS$ (function) returns the QB64 compiler version in which the program was compiled as [WINDOWS], [LINUX] or [MACOSX] and [32BIT] or [64BIT].
 
_P
- _PALETTECOLOR (statement) sets the color value of a palette entry of an image using 256 colors or less palette modes.
 - _PALETTECOLOR (function) return the 32 bit attribute color setting of an image or screen page handle's palette.
 - _PI (function) returns the value of π or parameter multiples for angle or CIRCLE calculations.
 - _PIXELSIZE (function) returns the pixel palette mode of a designated image handle.
 - _PRESERVE (REDIM action) preserves the data presently in an array when REDIM is used.
 - _PRINTIMAGE (statement) sends an image to the printer that is stretched to the current printer paper size.
 - _PRINTMODE (statement) sets the text or _FONT printing mode on a background when using PRINT or _PRINTSTRING.
 - _PRINTMODE (function) returns the present _PRINTMODE value number.
 - _PRINTSTRING (statement) locates and prints a text STRING using graphic coordinates.
 - _PRINTWIDTH (function) returns the pixel width of a text string to be printed using _PRINTSTRING.
 - _PUTIMAGE (statement) maps a rectangular image source area to an image destination area.
 
_R
- _R2D (function) converts radians to degree angle values.
 - _R2G (function) converts radians to gradian angle values.
 - _RED (function) function returns the palette or the red component intensity of a 32-bit image color.
 - _RED32 (function) returns the red component intensity of a 32-bit color value.
 - _READBIT (function) returns the state of the specified bit of an integer variable.
 - _RESETBIT (function) is used to set the specified bit of an integer variable to 0.
 - $RESIZE (Metacommand) used with ON allows a user to resize the program window where OFF does not.
 - _RESIZE (statement) sets resizing of the window ON or OFF and sets the method as _STRETCH or _SMOOTH.
 - _RESIZE (function) returns -1 when a program user wants to resize the program screen.
 - _RESIZEHEIGHT (function) returns the requested new user screen height when $RESIZE:ON allows it.
 - _RESIZEWIDTH (function) returns the requested new user screen width when $RESIZE:ON allows it.
 - _RGB (function) returns the closest palette index OR the LONG 32 bit color value in 32 bit screens.
 - _RGB32 (function) returns the LONG 32 bit color value in 32 bit screens only
 - _RGBA (function) returns the closest palette index OR the LONG 32 bit color value in 32 bit screens with the ALPHA
 - _RGBA32 (function) returns the LONG 32 bit color value in 32 bit screens only with the ALPHA
 - _ROUND (function) rounds to the closest INTEGER, LONG or _INTEGER64 numerical value.
 
_S
- _SCREENCLICK (statement) simulates clicking on a point on the desktop screen with the left mouse button.
 - _SCREENEXISTS (function) returns a -1 value once a screen has been created.
 - $SCREENHIDE QB64 Metacommand hides the program window from view.
 - _SCREENHIDE (statement) hides the program window from view.
 - _SCREENICON (function) returns -1 or 0 to indicate if the window has been minimized to an icon on the taskbar.
 - _SCREENICON (statement) minimizes the program window to an icon on the taskbar.
 - _SCREENIMAGE (function) creates an image of the current desktop and returns an image handle.
 - _SCREENMOVE (statement) positions program window on the desktop using designated coordinates or the _MIDDLE option.
 - _SCREENPRINT (statement) simulates typing text into a Windows program using the keyboard.
 - $SCREENSHOW (QB64 Metacommand) displays that program window after it was hidden by $SCREENHIDE.
 - _SCREENSHOW (statement) displays the program window after it has been hidden by _SCREENHIDE.
 - _SCREENX (function) returns the program window's upper left corner horizontal position on the desktop.
 - _SCREENY (function) returns the program window's upper left corner vertical position on the desktop.
 - _SCROLLLOCK (function) returns -1 when Scroll Lock is on
 - _SCROLLLOCK (statement) sets Scroll Lock key state
 - _SETALPHA (statement) sets the alpha channel transparency level of some or all of the pixels of an image.
 - _SETBIT (function) is used to set the specified bit of an integer variable to 1.
 - _SHELLHIDE (function) returns the code sent by a program exit using END or SYSTEM followed by an INTEGER value.
 - _SHL (function) used to shift the bits of a numerical value to the left
 - _SHR (function) used to shift the bits of a numerical value to the right.
 - Mathematical Operations (function) Returns the hyperbolic sine of x radians.
 - _SNDBAL (statement) attempts to set the balance or 3D position of a sound file.
 - _SNDCLOSE (statement) frees and unloads an open sound using the sound handle created by _SNDOPEN.
 - _SNDCOPY (function) copies a sound handle value to a new designated handle.
 - _SNDGETPOS (function) returns the current playing position in seconds from a sound file.
 - _SNDLEN (function) returns the length of a sound in seconds from a sound file.
 - _SNDLIMIT (statement) stops playing a sound after it has been playing for a set number of seconds.
 - _SNDLOOP (statement) plays a sound repeatedly until _SNDSTOP is used.
 - _SNDOPEN (function) loads a sound file and returns a sound handle.
 - _SNDOPENRAW (function) opens a new channel to shove _SNDRAW content into without mixing.
 - _SNDPAUSE (statement) stops playing a sound file until resumed.
 - _SNDPAUSED (function) returns the current pause status of a sound file handle.
 - _SNDPLAY (statement) plays a sound file handle that was created by _SNDOPEN or _SNDCOPY.
 - _SNDPLAYCOPY (statement) copies a sound handle, plays it and automatically closes the copy when done.
 - _SNDPLAYFILE (statement) directly plays a designated sound file.
 - _SNDPLAYING (function) returns the current playing status of a sound handle.
 - _SNDRATE (function) returns the sound card sample rate to set _SNDRAW durations.
 - _SNDRAW (statement) creates mono or stereo sounds from calculated wave frequency values.
 - _SNDRAWDONE (statement) pads a _SNDRAW stream so the final (partially filled) buffer section is played.
 - _SNDRAWLEN (function) returns a value until the _SNDRAW buffer is empty.
 - _SNDSETPOS (statement) sets the playing position of a sound handle.
 - _SNDSTOP (statement) stops playing a sound handle.
 - _SNDVOL (statement) sets the volume of a sound file handle.
 - _SOURCE (statement) sets the source image handle.
 - _SOURCE (function) returns the present source image handle value.
 - _STARTDIR$ (function) returns the user's program calling path as a STRING.
 - _STRCMP (function) compares the relationship between two strings.
 - _STRICMP (function) compares the relationship between two strings, without regard for case-sensitivity.
 
_T
- Mathematical Operations (function) Returns the hyperbolic tangent of x radians.
 - _TITLE (statement) sets the program title STRING value.
 - _TITLE$ (function) gets the program title STRING value.
 - _TOGGLEBIT (function) is used to toggle the specified bit of an integer variable from 1 to 0 or 0 to 1.
 - _TOTALDROPPEDFILES (function) returns the number of items (files or folders) dropped in a program's window after _ACCEPTFILEDROP is enabled.
 - _TRIM$ (function) shorthand to LTRIM$(RTRIM$("text"))
 
_U
- _UNSIGNED (numerical type) expands the positive range of numerical INTEGER, LONG or _INTEGER64 values returned.
 
_V
- $VERSIONINFO (Metacommand) adds metadata to Windows only binaries for identification purposes across the OS.
 - $VIRTUALKEYBOARD (Metacommand - Deprecated) turns the virtual keyboard ON or OFF for use in touch-enabled devices
 
_W
- _WHEEL (function) returns -1 when a control device wheel is scrolled up and 1 when scrolled down. Zero indicates no activity.
 - _WIDTH (function) returns the width of a SCREEN or image handle.
 - _WINDOWHANDLE (function) returns the window handle assigned to the current program by the OS. Windows-only.
 - _WINDOWHASFOCUS (function) returns true (-1) if the current program's window has focus. Windows-only.
 
OpenGL specific keywords
All QB64 OpenGL keywords must use the underscore _gl prefix with the alphabetically listed function names.
Use $NOPREFIX to enable these to be used without the leading underscore.
Important: See SUB _GL
_glA
- _glAccum (statement) OpenGL command
 - _glAlphaFunc (statement) OpenGL command
 - _glAreTexturesResident (statement) OpenGL command
 - _glArrayElement (statement) OpenGL command
 
_glB
- _glBegin (statement) OpenGL command
 - _glBindTexture (statement) OpenGL command binds a named texture to a texturing target
 - _glBitmap (statement) OpenGL command
 - _glBlendFunc (statement) OpenGL command
 
_glC
- _glCallList (statement) OpenGL command
 - _glCallLists (statement) OpenGL command
 - _glClear (statement) OpenGL command clears buffers to preset values
 - _glClearAccum (statement) OpenGL command
 - _glClearColor (statement) OpenGL command specifies clear values for the color buffers
 - _glClearDepth (statement) OpenGL command specifies the depth value used when the depth buffer is cleared. Initial value is 1.
 - _glClearIndex (statement) OpenGL command
 - _glClearStencil (statement) OpenGL command specifies the index used when the stencil buffer is cleared. Initial value is 0.
 - _glClipPlane (statement) OpenGL command
 - _glColor3b (statement) OpenGL command
 - _glColor3bv (statement) OpenGL command
 - _glColor3d (statement) OpenGL command
 - _glColor3dv (statement) OpenGL command
 - _glColor3f (statement) OpenGL command
 - _glColor3fv (statement) OpenGL command
 - _glColor3i (statement) OpenGL command
 - _glColor3iv (statement) OpenGL command
 - _glColor3s (statement) OpenGL command
 - _glColor3sv (statement) OpenGL command
 - _glColor3ub (statement) OpenGL command
 - _glColor3ubv (statement) OpenGL command
 - _glColor3ui (statement) OpenGL command
 - _glColor3uiv (statement) OpenGL command
 - _glColor3us (statement) OpenGL command
 - _glColor3usv (statement) OpenGL command
 - _glColor4b (statement) OpenGL command
 - _glColor4bv (statement) OpenGL command
 - _glColor4d (statement) OpenGL command
 - _glColor4dv (statement) OpenGL command
 - _glColor4f (statement) OpenGL command
 - _glColor4fv (statement) OpenGL command
 - _glColor4i (statement) OpenGL command
 - _glColor4iv (statement) OpenGL command
 - _glColor4s (statement) OpenGL command
 - _glColor4sv (statement) OpenGL command
 - _glColor4ub (statement) OpenGL command
 - _glColor4ubv (statement) OpenGL command
 - _glColor4ui (statement) OpenGL command
 - _glColor4uiv (statement) OpenGL command
 - _glColor4us (statement) OpenGL command
 - _glColor4usv (statement) OpenGL command
 - _glColorMask (statement) OpenGL command enables and disables writing of frame buffer color components
 - _glColorMaterial (statement) OpenGL command
 - _glColorPointer (statement) OpenGL command
 - _glCopyPixels (statement) OpenGL command
 - _glCopyTexImage1D (statement) OpenGL command copies pixels into a 1D texture image
 - _glCopyTexImage2D (statement) OpenGL command copies pixels into a 2D texture image
 - _glCopyTexSubImage1D (statement) OpenGL command copies a one-dimensional texture subimage
 - _glCopyTexSubImage2D (statement) OpenGL command copiess a two-dimensional texture subimage
 - _glCullFace (statement) OpenGL command
 
_glD
- _glDeleteLists (statement) OpenGL command
 - _glDeleteTextures (statement) OpenGL command deletes named textures
 - _glDepthFunc (statement) OpenGL command specifies the value used for depth buffer comparisons
 - _glDepthMask (statement) OpenGL command enables or disables writing into the depth buffer
 - _glDepthRange (statement) OpenGL command specifies mapping of near clipping plane to window coordinates. Initial value 0.
 - _glDisable (statement) OpenGL command
 - _glDisableClientState (statement) OpenGL command
 - _glDrawArrays (statement) OpenGL command
 - _glDrawBuffer (statement) OpenGL command
 - _glDrawElements (statement) OpenGL command
 - _glDrawPixels (statement) OpenGL command
 
_glE
- _glEdgeFlag (statement) OpenGL command
 - _glEdgeFlagPointer (statement) OpenGL command
 - _glEdgeFlagv (statement) OpenGL command
 - _glEnable (statement) OpenGL command
 - _glEnableClientState (statement) OpenGL command
 - _glEnd (statement) OpenGL command
 - _glEndList (statement) OpenGL command
 - _glEvalCoord1d (statement) OpenGL command
 - _glEvalCoord1dv (statement) OpenGL command
 - _glEvalCoord1f (statement) OpenGL command
 - _glEvalCoord1fv (statement) OpenGL command
 - _glEvalCoord2d (statement) OpenGL command
 - _glEvalCoord2dv (statement) OpenGL command
 - _glEvalCoord2f (statement) OpenGL command
 - _glEvalCoord2fv (statement) OpenGL command
 - _glEvalMesh1 (statement) OpenGL command
 - _glEvalMesh2 (statement) OpenGL command
 - _glEvalPoint1 (statement) OpenGL command
 - _glEvalPoint2 (statement) OpenGL command
 
_glF
- _glFeedbackBuffer (statement) OpenGL command
 - _glFinish (statement) OpenGL command
 - _glFlush (statement) OpenGL command
 - _glFogf (statement) OpenGL command
 - _glFogfv (statement) OpenGL command
 - _glFogi (statement) OpenGL command
 - _glFogiv (statement) OpenGL command
 - _glFrontFace (statement) OpenGL command
 - _glFrustum (statement) OpenGL command
 
_glG
- _glGenLists (statement) OpenGL command
 - _glGenTextures (statement) OpenGL command
 - _glGetBooleanv (statement) OpenGL command
 - _glGetClipPlane (statement) OpenGL command
 - _glGetDoublev (statement) OpenGL command
 - _glGetError (statement) OpenGL command
 - _glGetFloatv (statement) OpenGL command
 - _glGetIntegerv (statement) OpenGL command
 - _glGetLightfv (statement) OpenGL command
 - _glGetLightiv (statement) OpenGL command
 - _glGetMapdv (statement) OpenGL command
 - _glGetMapfv (statement) OpenGL command
 - _glGetMapiv (statement) OpenGL command
 - _glGetMaterialfv (statement) OpenGL command
 - _glGetMaterialiv (statement) OpenGL command
 - _glGetPixelMapfv (statement) OpenGL command
 - _glGetPixelMapuiv (statement) OpenGL command
 - _glGetPixelMapusv (statement) OpenGL command
 - _glGetPointerv (statement) OpenGL command
 - _glGetPolygonStipple (statement) OpenGL command
 - _glGetString (statement) OpenGL command
 - _glGetTexEnvfv (statement) OpenGL command
 - _glGetTexEnviv (statement) OpenGL command
 - _glGetTexGendv (statement) OpenGL command
 - _glGetTexGenfv (statement) OpenGL command
 - _glGetTexGeniv (statement) OpenGL command
 - _glGetTexImage (statement) OpenGL command
 - _glGetTexLevelParameterfv (statement) OpenGL command
 - _glGetTexLevelParameteriv (statement) OpenGL command
 - _glGetTexParameterfv (statement) OpenGL command
 - _glGetTexParameteriv (statement) OpenGL command
 
_glH
- _glHint (statement) OpenGL command
 
_glI
- _glIndexMask (statement) OpenGL command
 - _glIndexPointer (statement) OpenGL command
 - _glIndexd (statement) OpenGL command
 - _glIndexdv (statement) OpenGL command
 - _glIndexf (statement) OpenGL command
 - _glIndexfv (statement) OpenGL command
 - _glIndexi (statement) OpenGL command
 - _glIndexiv (statement) OpenGL command
 - _glIndexs (statement) OpenGL command
 - _glIndexsv (statement) OpenGL command
 - _glIndexub (statement) OpenGL command
 - _glIndexubv (statement) OpenGL command
 - _glInitNames (statement) OpenGL command
 - _glInterleavedArrays (statement) OpenGL command
 - _glIsEnabled (statement) OpenGL command
 - _glIsList (statement) OpenGL command
 - _glIsTexture (statement) OpenGL command
 
_glL
- _glLightModelf (statement) OpenGL command
 - _glLightModelfv (statement) OpenGL command
 - _glLightModeli (statement) OpenGL command
 - _glLightModeliv (statement) OpenGL command
 - _glLightf (statement) OpenGL command
 - _glLightfv (statement) OpenGL command
 - _glLighti (statement) OpenGL command
 - _glLightiv (statement) OpenGL command
 - _glLineStipple (statement) OpenGL command
 - _glLineWidth (statement) OpenGL command
 - _glListBase (statement) OpenGL command
 - _glLoadIdentity (statement) OpenGL command
 - _glLoadMatrixd (statement) OpenGL command
 - _glLoadMatrixf (statement) OpenGL command
 - _glLoadName (statement) OpenGL command
 - _glLogicOp (statement) OpenGL command
 
_glM
- _glMap1d (statement) OpenGL command
 - _glMap1f (statement) OpenGL command
 - _glMap2d (statement) OpenGL command
 - _glMap2f (statement) OpenGL command
 - _glMapGrid1d (statement) OpenGL command
 - _glMapGrid1f (statement) OpenGL command
 - _glMapGrid2d (statement) OpenGL command
 - _glMapGrid2f (statement) OpenGL command
 - _glMaterialf (statement) OpenGL command
 - _glMaterialfv (statement) OpenGL command
 - _glMateriali (statement) OpenGL command
 - _glMaterialiv (statement) OpenGL command
 - _glMatrixMode (statement) OpenGL command
 - _glMultMatrixd (statement) OpenGL command
 - _glMultMatrixf (statement) OpenGL command
 
_glN
- _glNewList (statement) OpenGL command
 - _glNormal3b (statement) OpenGL command
 - _glNormal3bv (statement) OpenGL command
 - _glNormal3d (statement) OpenGL command
 - _glNormal3dv (statement) OpenGL command
 - _glNormal3f (statement) OpenGL command
 - _glNormal3fv (statement) OpenGL command
 - _glNormal3i (statement) OpenGL command
 - _glNormal3iv (statement) OpenGL command
 - _glNormal3s (statement) OpenGL command
 - _glNormal3sv (statement) OpenGL command
 - _glNormalPointer (statement) OpenGL command
 
_glO
- _glOrtho (statement) OpenGL command
 
_glP
- _glPassThrough (statement) OpenGL command
 - _glPixelMapfv (statement) OpenGL command
 - _glPixelMapuiv (statement) OpenGL command
 - _glPixelMapusv (statement) OpenGL command
 - _glPixelStoref (statement) OpenGL command
 - _glPixelStorei (statement) OpenGL command
 - _glPixelTransferf (statement) OpenGL command
 - _glPixelTransferi (statement) OpenGL command
 - _glPixelZoom (statement) OpenGL command
 - _glPointSize (statement) OpenGL command
 - _glPolygonMode (statement) OpenGL command
 - _glPolygonOffset (statement) OpenGL command
 - _glPolygonStipple (statement) OpenGL command
 - _glPopAttrib (statement) OpenGL command
 - _glPopClientAttrib (statement) OpenGL command
 - _glPopMatrix (statement) OpenGL command
 - _glPopName (statement) OpenGL command
 - _glPrioritizeTextures (statement) OpenGL command
 - _glPushAttrib (statement) OpenGL command
 - _glPushClientAttrib (statement) OpenGL command
 - _glPushMatrix (statement) OpenGL command
 - _glPushName (statement) OpenGL command
 
_glR
- _glRasterPos2d (statement) OpenGL command
 - _glRasterPos2dv (statement) OpenGL command
 - _glRasterPos2f (statement) OpenGL command
 - _glRasterPos2fv (statement) OpenGL command
 - _glRasterPos2i (statement) OpenGL command
 - _glRasterPos2iv (statement) OpenGL command
 - _glRasterPos2s (statement) OpenGL command
 - _glRasterPos2sv (statement) OpenGL command
 - _glRasterPos3d (statement) OpenGL command
 - _glRasterPos3dv (statement) OpenGL command
 - _glRasterPos3f (statement) OpenGL command
 - _glRasterPos3fv (statement) OpenGL command
 - _glRasterPos3i (statement) OpenGL command
 - _glRasterPos3iv (statement) OpenGL command
 - _glRasterPos3s (statement) OpenGL command
 - _glRasterPos3sv (statement) OpenGL command
 - _glRasterPos4d (statement) OpenGL command
 - _glRasterPos4dv (statement) OpenGL command
 - _glRasterPos4f (statement) OpenGL command
 - _glRasterPos4fv (statement) OpenGL command
 - _glRasterPos4i (statement) OpenGL command
 - _glRasterPos4iv (statement) OpenGL command
 - _glRasterPos4s (statement) OpenGL command
 - _glRasterPos4sv (statement) OpenGL command
 - _glReadBuffer (statement) OpenGL command
 - _glReadPixels (statement) OpenGL command
 - _glRectd (statement) OpenGL command
 - _glRectdv (statement) OpenGL command
 - _glRectf (statement) OpenGL command
 - _glRectfv (statement) OpenGL command
 - _glRecti (statement) OpenGL command
 - _glRectiv (statement) OpenGL command
 - _glRects (statement) OpenGL command
 - _glRectsv (statement) OpenGL command
 - _glRenderMode (statement) OpenGL command
 - _glRotated (statement) OpenGL command
 - _glRotatef (statement) OpenGL command
 
_glS
- _glScaled (statement) OpenGL command
 - _glScalef (statement) OpenGL command
 - _glScissor (statement) OpenGL command
 - _glSelectBuffer (statement) OpenGL command
 - _glShadeModel (statement) OpenGL command
 - _glStencilFunc (statement) OpenGL command
 - _glStencilMask (statement) OpenGL command
 - _glStencilOp (statement) OpenGL command
 
_glT
- _glTexCoord1d (statement) OpenGL command
 - _glTexCoord1dv (statement) OpenGL command
 - _glTexCoord1f (statement) OpenGL command
 - _glTexCoord1fv (statement) OpenGL command
 - _glTexCoord1i (statement) OpenGL command
 - _glTexCoord1iv (statement) OpenGL command
 - _glTexCoord1s (statement) OpenGL command
 - _glTexCoord1sv (statement) OpenGL command
 - _glTexCoord2d (statement) OpenGL command
 - _glTexCoord2dv (statement) OpenGL command
 - _glTexCoord2f (statement) OpenGL command
 - _glTexCoord2fv (statement) OpenGL command
 - _glTexCoord2i (statement) OpenGL command
 - _glTexCoord2iv (statement) OpenGL command
 - _glTexCoord2s (statement) OpenGL command
 - _glTexCoord2sv (statement) OpenGL command
 - _glTexCoord3d (statement) OpenGL command
 - _glTexCoord3dv (statement) OpenGL command
 - _glTexCoord3f (statement) OpenGL command
 - _glTexCoord3fv (statement) OpenGL command
 - _glTexCoord3i (statement) OpenGL command
 - _glTexCoord3iv (statement) OpenGL command
 - _glTexCoord3s (statement) OpenGL command
 - _glTexCoord3sv (statement) OpenGL command
 - _glTexCoord4d (statement) OpenGL command
 - _glTexCoord4dv (statement) OpenGL command
 - _glTexCoord4f (statement) OpenGL command
 - _glTexCoord4fv (statement) OpenGL command
 - _glTexCoord4i (statement) OpenGL command
 - _glTexCoord4iv (statement) OpenGL command
 - _glTexCoord4s (statement) OpenGL command
 - _glTexCoord4sv (statement) OpenGL command
 - _glTexCoordPointer (statement) OpenGL command
 - _glTexEnvf (statement) OpenGL command
 - _glTexEnvfv (statement) OpenGL command
 - _glTexEnvi (statement) OpenGL command
 - _glTexEnviv (statement) OpenGL command
 - _glTexGend (statement) OpenGL command
 - _glTexGendv (statement) OpenGL command
 - _glTexGenf (statement) OpenGL command
 - _glTexGenfv (statement) OpenGL command
 - _glTexGeni (statement) OpenGL command
 - _glTexGeniv (statement) OpenGL command
 - _glTexImage1D (statement) OpenGL command
 - _glTexImage2D (statement) OpenGL command
 - _glTexParameterf (statement) OpenGL command
 - _glTexParameterfv (statement) OpenGL command
 - _glTexParameteri (statement) OpenGL command
 - _glTexParameteriv (statement) OpenGL command
 - _glTexSubImage1D (statement) OpenGL command
 - _glTexSubImage2D (statement) OpenGL command
 - _glTranslated (statement) OpenGL command
 - _glTranslatef (statement) OpenGL command
 
_glV
- _glVertex2d (statement) OpenGL command
 - _glVertex2dv (statement) OpenGL command
 - _glVertex2f (statement) OpenGL command
 - _glVertex2fv (statement) OpenGL command
 - _glVertex2i (statement) OpenGL command
 - _glVertex2iv (statement) OpenGL command
 - _glVertex2s (statement) OpenGL command
 - _glVertex2sv (statement) OpenGL command
 - _glVertex3d (statement) OpenGL command
 - _glVertex3dv (statement) OpenGL command
 - _glVertex3f (statement) OpenGL command
 - _glVertex3fv (statement) OpenGL command
 - _glVertex3i (statement) OpenGL command
 - _glVertex3iv (statement) OpenGL command
 - _glVertex3s (statement) OpenGL command
 - _glVertex3sv (statement) OpenGL command
 - _glVertex4d (statement) OpenGL command
 - _glVertex4dv (statement) OpenGL command
 - _glVertex4f (statement) OpenGL command
 - _glVertex4fv (statement) OpenGL command
 - _glVertex4i (statement) OpenGL command
 - _glVertex4iv (statement) OpenGL command
 - _glVertex4s (statement) OpenGL command
 - _glVertex4sv (statement) OpenGL command
 - _glVertexPointer (statement) OpenGL command
 - _glViewport (statement) OpenGL command
 
Symbols
QB64 and QB Symbols
Note: All symbols below can also be used inside of literal quoted strings except for quotation marks.
Print, Input or File Formatting
- Semicolon after a PRINT stops invisible cursor at end of printed value. Can prevent screen rolling. A Semicolon after the INPUT prompt text will display a question mark after the text.
 - Comma after a PRINT tabs invisible cursor past end of printed value. After the INPUT prompt text a comma displays no Question mark.
 - Quotation mark delimits the ends of a literal STRING value in a PRINT, INPUT or LINE INPUT statement.
 - Question mark is a shortcut substitute for the PRINT keyword. Will change to PRINT when cursor leaves the code line.
 
Program Code Markers
- Apostrophe ignores a line of code or program comment and MUST be used before a Metacommand. Same as using REM.
 - Comma is used to separate DATA, SUB or FUNCTION parameter variables.
 - Colons can be used to separate two procedure statements on one code line.
 - Dollar_Sign prefix denotes a QBasic Metacommand.
 - Parenthesis enclose a math or conditional procedure order, SUB or FUNCTION parameters or to pass by value.
 - + concatenation operator MUST be used to combine literal string values in a variable definition.
 - Quotation mark designates the ends of a literal STRING value. Use CHR$(34) to insert quotes in a text STRING.
 - Underscore can be used to continue a line of code to the next program line in QB64.
 
Variable Name Type Suffixes
- STRING text character type: 1 byte
 - SINGLE floating decimal point numerical type (4 bytes)
 - DOUBLE floating decimal point numerical type (8 bytes)
 - _FLOAT QB64 decimal point numerical type (32 bytes)
 - _UNSIGNED QB64 INTEGER positive numerical type when it precedes the 6 numerical suffixes below:
 - INTEGER INTEGER numerical type (2 bytes)
 - LONG INTEGER numerical type (4 bytes}
 - _INTEGER64 QB64 INTEGER numerical type (8 bytes)
 - _BIT QB64 INTEGER numerical type (1 bit) (Key below tilde (~) or CHR$(96))
 - _BYTE QB64 INTEGER numerical type (1 byte)
 - _OFFSET QB64 INTEGER numerical pointer address type (any byte size required)
 
Numerical Base Prefixes
Mathematical Operations
- + operator or sign
 - - operator or sign
 - * operator
 - / (floating decimal point) operator
 - \ operator
 - ^ operator
 - MOD operator
 
Relational Operations
- Equal Equal to condition
 - Not_Equal Not equal condition
 - Greater_Than Greater than condition
 - Less_Than Less than condition
 - Greater_Than_Or_Equal Greater than or equal to condition
 - Less_Than_Or_Equal Less than or equal to condition
 
References
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