SOUND - QB64Official/qb64 GitHub Wiki

SOUND sets frequency and duration of sounds from the internal PC speaker if the computer has one or the sound card in QB64.

Syntax

SOUND frequency, duration

Description

  • Frequency is any literal or variable value from 37 to 32767, but 0 is allowed for delays.
  • Duration is any literal or variable number of TIMER ticks with a duration of 1/18th second. 18 = one second.
  • In QB64 the sound comes from the soundcard and the volume can be adjusted through the OS.

Error(s)

  • Low frequency values between 0 and 37 will create an ERROR Codes.
  • Warning: SOUND may not work when the program is not in focus. Use SOUND 0, 0 at sound procedure start to set focus.
  • Note: SOUND 0, 0 will not stop previous QB64 sounds like it did in QBasic!
  • SOUND may have clicks or pauses between the sounds generated. PLAY can be used for musical sounds.

        **                     The Seven Music Octaves ** 
      
        ** Note     Frequency      Note     Frequency      Note      Frequency**
       **1*** D#1 ...... 39           G3 ....... 196          A#5 ...... 932 
          E1 ....... 41           G#3 ...... 208          B5 ....... 988 
          F1 ....... 44           A3 ....... 220       **6*** C6 ....... 1047 
          F#1 ...... 46           A#3 ...... 233          C#6 ...... 1109 
          G1 ....... 49           B3 ....... 247          D6 ....... 1175 
          G#1 ...... 51        **4*** C4 ....... 262          D#6 ...... 1245 
          A1 ....... 55           C#4 ...... 277          E6 ....... 1318 
          A#1 ...... 58           D4 ....... 294          F6 ....... 1397 
          B1 ....... 62           D#4 ...... 311          F#6 ...... 1480 
       **2*** C2 ....... 65           E4 ....... 330          G6 ....... 1568 
          C#2 ...... 69           F4 ....... 349          G# ....... 1661 
          D2 ....... 73           F#4 ...... 370          A6 ....... 1760 
          D#2 ...... 78           G4 ....... 392          A#6 ...... 1865 
          E2 ....... 82           G#4 ...... 415          B6 ....... 1976 
          F2 ....... 87           A4 ....... 440       **7*** C7 ....... 2093 
          F#2 ...... 92           A# ....... 466          C#7 ...... 2217 
          G2 ....... 98           B4 ....... 494          D7 ....... 2349 
          G#2 ...... 104       **5*** C5 ....... 523          D#7 ...... 2489 
          A2 ....... 110          C#5 ...... 554          E7 ....... 2637 
          A#2 ...... 117          D5 ....... 587          F7 ....... 2794 
          B2 ....... 123          D#5 ...... 622          F#7 ...... 2960 
       **3*** C3 ....... 131          E5 ....... 659          G7 ....... 3136 
          C#3 ...... 139          F5 ....... 698          G#7 ...... 3322 
          D3 ....... 147          F#5 ...... 740          A7 ....... 3520 
          D#3 ...... 156          G5 ....... 784          A#7 ...... 3729 
          E3 ....... 165          G#5 ...... 831          B7 ....... 3951 
          F3 ....... 175          A5 ....... 880       **8*** C8 ....... 4186 
          F#3 ...... 185  
                                 **# denotes sharp**

Example(s)

Playing the seven octaves based on the base note DATA * 2 ^ (octave - 1).


notes$ = "C C#D D#E F F#G G#A A#B "
COLOR 9:LOCATE 5, 20: PRINT "Select an octave (1 - 7) to play (8 quits):"
DO			
  DO: octa$ = INKEY$
    IF octa$ <> "" THEN
      IF ASC(octa$) > 48 AND ASC(octa$) < 58 THEN octave% = VAL(octa$): EXIT DO
    END IF
  LOOP UNTIL octave% > 7 
  IF octave% > 0 AND octave% < 8 THEN
    LOCATE 15, 6: PRINT SPACE$(70)
    LOCATE 16, 6: PRINT SPACE$(70)
    COLOR 14: LOCATE 15, 6: PRINT "Octave"; octave%; ":";
    RESTORE Octaves
    FOR i = 1 TO 12
      READ note!
      snd% = CINT(note! * (2 ^ (octave% - 1)))  'calculate note frequency
      COLOR 14: PRINT STR$(snd%);
      c0l = POS(0)
      COLOR 11: LOCATE 16, c0l - 2: PRINT MID$(notes$, 1 + (2 * (i - 1)), 2)
      LOCATE 15, c0l
      IF snd% > 36 THEN SOUND snd%, 12  'error if sound value is < 36
      _DELAY .8
    NEXT
  END IF
LOOP UNTIL octave% > 7 
END

Octaves:
DATA 32.7,34.65,36.71,38.9,41.2,43.65,46.25,49,51.91,55,58.27,61.74 

Playing a song called "Bonnie" with SOUND frequencies.


SCREEN 13
_FULLSCREEN
OUT &H3C8, 0: OUT &H3C9, 0: OUT &H3C9, 0: OUT &H3C9, 20
COLOR 1
FOR i% = 1 TO 21
  LOCATE 2 + i%, 2: PRINT CHR$(178)
  LOCATE 2 + i%, 39: PRINT CHR$(178)
NEXT i%
FOR i% = 2 TO 39
  LOCATE 2, i%: PRINT CHR$(223)
  LOCATE 23, i%: PRINT CHR$(220)
NEXT i%
COLOR 9
LOCATE 3, 16: PRINT CHR$(34); "MY BONNIE"; CHR$(34)
SLEEP 3
FOR i% = 1 TO 34
  SELECT CASE i%
    CASE 1: LOCATE 5, 5
    CASE 10: LOCATE 10, 5
    CASE 18: LOCATE 15, 5
    CASE 27: LOCATE 20, 5
  END SELECT
  READ note%, duration%, word$
  SOUND note%, duration%: PRINT word$;
NEXT i%
SLEEP 2
LOCATE 23, 16: PRINT "Thank You!"
SLEEP 4
SYSTEM

DATA 392,8,"My ",659,8,"Bon-",587,8,"nie ",523,8,"lies ",587,8,"O-",523,8,"Ver ",440,8,"the "
DATA 392,8,"O-",330,32,"cean ",392,8,"My ",659,8,"Bon-",587,8,"nie ",523,8,"lies "
DATA 523,8,"O-",494,8,"ver ",523,8,"the ",587,40,"sea ",392,8,"My ",659,8,"Bon-",587,8,"nie"
DATA 523,8," lies ",587,8,"O-",523,8,"ver ",440,8,"the ",392,8,"O-",330,32,"cean ",392,8,"Oh "
DATA 440,8,"bring ",587,8,"back ",523,8,"my ",494,8,"Bon-",440,8,"nie ",494,8,"to ",523,32,"me..!" 

See Also